Name | Default | Description |
---|---|---|
+autostrafe | cmd | Auto-strafe button. |
-autostrafe | cmd | Auto-strafe button. |
+bhop | cmd | Client sends a key-down event for the in_jump state. |
cl_crosshair_t | 0 | Removes the top line from the crosshair :0 : normal crosshair,1 : crosshair without top. |
cl_crosshairalpha | 255 | Change the amount of transparency. |
cl_crosshaircolor_b | 0 | Changes the color of the crosshair. |
cl_crosshaircolor_g | 255 | Changes the color of the crosshair. |
cl_crosshaircolor_r | 0 | Changes the color of the crosshair. |
cl_crosshairdot | 1 | Decides if there is a dot in the middle of the crosshair |
cl_crosshairgap | 5 | Changes the distance of the crosshair lines from the center of screen. |
cl_crosshairsize | 5 | Changes the size of the crosshair. |
cl_crosshairthickness | 0 | Changes the thinkness of the crosshair lines. |
cl_quickhud_alpha | 255 | Change the amount of transparency. |
cl_quickhudleftcolor_b | 86 | Changes the color of the left quickhud. |
cl_quickhudleftcolor_g | 184 | Changes the color of the left quickhud. |
cl_quickhudleftcolor_r | 255 | Changes the color of the left quickhud. |
cl_quickhudrightcolor_b | 255 | Changes the color of the right quickhud. |
cl_quickhudrightcolor_g | 184 | Changes the color of the right quickhud. |
cl_quickhudrightcolor_r | 111 | Changes the color of the right quickhud. |
cond | cmd | cond [condition] [command] - runs a command only if a given condition is met. |
ghost_connect | cmd | Connect to the server : <ip address> <port> : ex: 'localhost 53000' - '127.0.0.1 53000' - 89.10.20.20 53000'. |
ghost_delete_all | cmd | Delete all ghosts. |
ghost_delete_by_ID | cmd | ghost_delete_by_ID <ID>. Delete the ghost selected. |
ghost_disconnect | cmd | Disconnect. |
ghost_height | 16 | Height of the ghosts. |
ghost_message | cmd | Send message to other players. |
ghost_name | cmd | Change your online name. |
ghost_offset | cmd | ghost_offset <offset> <ID>. Delay the ghost start by <offset> frames. |
ghost_ping | cmd | Pong! |
ghost_prop_model | cmd | Set the prop model. Example : models/props/metal_box.mdl |
ghost_proximity_fade | 200 | Distance from ghosts at which their models fade out. |
ghost_recap | cmd | Recap all ghosts setup. |
ghost_reset | cmd | Reset ghosts. |
ghost_set_demo | cmd | ghost_set_demo <demo> [ID]. Ghost will use this demo. If ID is specified, will create or modify the ID-�me ghost. |
ghost_set_demos | cmd | ghost_set_demos <first_demo> [ID]. Ghost will setup a speedrun with first_demo, first_demo_2, etc. If ID is specified, will create or modify the ID-th ghost. |
ghost_show_advancement | 1 | Show the advancement of the ghosts. |
ghost_start | cmd | Start ghosts |
ghost_sync | 0 | When loading a new level, pauses the game until other players load it. |
ghost_TCP_only | 0 | Lathil's special command :). |
ghost_text_offset | 20 | Offset of the name over the ghosts. |
ghost_transparency | 255 | Transparency of the ghosts. |
ghost_type | cmd | ghost_type <0/1/2>: 0: Ghost not recorded in demos 1: Ghost using props model but recorded in demos (NOT RECOMMENDED!) 2: Ghost has mini portalgun which is recorded in demos (NOT RECOMMENDED!) |
ghost_update_rate | 50 | Adjust the update rate. For people with lathil's internet. |
sar_about | cmd | Prints info about SAR plugin. |
sar_aircontrol | 0 | Enables more air-control on the server. |
sar_autojump | 0 | Enables automatic jumping on the server. |
sar_autorecord | 0 | Enables automatic demo recording. |
sar_avg_result | cmd | Prints result of average. |
sar_avg_start | cmd | Starts calculating the average when using timer. |
sar_avg_stop | cmd | Stops average calculation. |
sar_bind_reload | cmd | Automatic save-reload rebinding when server has loaded. File indexing will be synced when recording demos. Usage: sar_bind_reload <key> [save_name] |
sar_bind_save | cmd | Automatic save rebinding when server has loaded. File indexing will be synced when recording demos. Usage: sar_bind_save <key> [save_name] |
sar_cam_control | 0 | sar_cam_control <type>: Change type of camera control. 0 = Default (camera is controlled by game engine), 1 = Drive mode (camera is separated and can be controlled by user input), 2 = Cinematic mode (camera is controlled by predefined path). |
sar_cam_drive | 1 | Enables or disables camera drive mode in-game (turning it on is not required for demo player) |
sar_cam_path_getkfs | cmd | sar_cam_path_getkfs : Exports commands for recreating currently made camera path. |
sar_cam_path_remkf | cmd | sar_cam_path_remkf [frame] : Removes camera path keyframe at specified frame. |
sar_cam_path_remkfs | cmd | sar_cam_path_remkfs : Removes all camera path keyframes. |
sar_cam_path_setkf | cmd | sar_cam_path_setkf [frame] [x] [y] [z] [yaw] [pitch] [roll] [fov]: Sets the camera path keyframe. |
sar_cam_path_showkf | cmd | sar_cam_path_showkf [frame] : Display information about camera path keyframe at specified frame. |
sar_cam_path_showkfs | cmd | sar_cam_path_showkfs : Display information about all camera path keyframes. |
sar_cam_reset | cmd | sar_cam_reset: Resets camera to its default position. |
sar_cam_setang | cmd | sar_cam_setang <pitch> <yaw> [roll] : Sets camera angle (requires camera Drive Mode). |
sar_cam_setfov | cmd | sar_cam_setfov <fov>: Sets camera field of view (requires camera Drive Mode). |
sar_cam_setpos | cmd | sar_cam_setpos <x> <y> <z> : Sets camera position (requires camera Drive Mode). |
sar_challenge_autostop | 0 | Automatically stops recording demos when the leaderboard opens after a CM run. |
sar_clear_lines | cmd | Clears all active drawline overlays. |
sar_cps_add | cmd | Saves current time of timer. |
sar_cps_clear | cmd | Resets saved times of timer. |
sar_cps_result | cmd | Prints result of timer checkpoints. |
sar_crosshair_mode | 0 | Set the crosshair mode : 0 : Default crosshair 1 : Customizable crosshair 2 : Crosshair from .png |
sar_crosshair_P1 | 0 | Use the P1 crosshair style. |
sar_crosshair_set_texture | cmd | sar_crosshair_set_texture <filepath> |
sar_cvarlist | cmd | Lists all SAR cvars and unlocked engine cvars. |
sar_cvars_dump | cmd | Dumps all cvars to a file. |
sar_cvars_dump_doc | cmd | Dumps all SAR cvars to a file. |
sar_cvars_load | cmd | Loads important SAR cvars. |
sar_cvars_lock | cmd | Restores default flags of unlocked cvars. |
sar_cvars_save | cmd | Saves important SAR cvars. |
sar_cvars_unlock | cmd | Unlocks all special cvars. |
sar_debug_listener | 0 | Prints event data of registered listener. |
sar_delete_alias_cmds | cmd | Deletes all alias commands. |
sar_disable_challenge_stats_hud | 0 | Disables opening the challenge mode stats HUD. |
sar_disable_no_focus_sleep | 0 | Does not yield the CPU when game is not focused. |
sar_disable_progress_bar_update | 0 | Disables excessive usage of progress bar. |
sar_disable_steam_pause | 0 | Prevents pauses from steam overlay. |
sar_duckjump | 0 | Allows duck-jumping even when fully crouched, similar to prevent_crouch_jump. |
sar_dump_client_classes | cmd | Dumps all client classes to a file. |
sar_dump_client_datamap | cmd | Dumps client datmap to a file. |
sar_dump_events | cmd | Dumps all registered game events of the game event manager. |
sar_dump_server_classes | cmd | Dumps all server classes to a file. |
sar_dump_server_datamap | cmd | Dumps server datamap to a file. |
sar_ei_hud | 0 | Draws entity inspection data. |
sar_ei_hud_font_color | 255 255 255 255 | RGBA font color of entity inspection HUD when not recording. |
sar_ei_hud_font_color2 | 153 23 9 255 | RGBA font color of entity inspection HUD when recording. |
sar_ei_hud_font_index | 1 | Font index of entity inspection HUD. |
sar_ei_hud_x | 0 | X offset of entity inspection HUD. |
sar_ei_hud_y | 0 | Y offset of entity inspection HUD. |
sar_ei_hud_z | 0 | Z offset of entity inspection HUD. |
sar_exit | cmd | Removes all function hooks, registered commands and unloads the module. |
sar_export_stats | cmd | sar_export_stats [filePath]. Export the stats to the specifed path in a .csv file. |
sar_fast_load_preset | cmd | set_fast_load_preset <preset>. Sets all loading fixes to preset values. |
sar_find_client_class | cmd | Finds specific client class tables and props with their offset. Usage: sar_find_clientclass <class_name> |
sar_find_client_offset | cmd | Finds prop offset in specified client class. Usage: sar_find_client_offset <class_name> <prop_name> |
sar_find_ent | cmd | Finds entity in the entity list by name. Usage: sar_find_ent <m_iName> |
sar_find_ents | cmd | Finds entities in the entity list by class name. Usage: sar_find_ents <m_iClassName> |
sar_find_server_class | cmd | Finds specific server class tables and props with their offset. Usage: sar_find_serverclass <class_name> |
sar_find_server_offset | cmd | Finds prop offset in specified server class. Usage: sar_find_server_offset <class_name> <prop_name> |
sar_force_fov | cmd | Forces player FOV. Usage: sar_force_fov <fov> |
sar_hud_acceleration | 0 | Draws instant acceleration. |
sar_hud_angles | 0 | Draws absolute view angles of the client. 0 = Default, 1 = XY, 2 = XYZ. |
sar_hud_avg | 0 | Draws calculated average of timer. |
sar_hud_cps | 0 | Draws latest checkpoint of timer. |
sar_hud_default_font_color | 255 255 255 255 | RGBA font color of HUD. |
sar_hud_default_font_index | 0 | Font index of HUD. |
sar_hud_default_order_bottom | cmd | Orders hud element to bottom : sar_hud_default_order_bottom <name> |
sar_hud_default_order_reset | cmd | Resets order of hud element. |
sar_hud_default_order_top | cmd | Orders hud element to top. Usage: sar_hud_default_order_top <name> |
sar_hud_default_padding_x | 2 | X padding of HUD. |
sar_hud_default_padding_y | 2 | Y padding of HUD. |
sar_hud_default_spacing | 1 | Spacing between elements of HUD. |
sar_hud_demo | 0 | Draws name, tick and time of current demo. |
sar_hud_frame | 0 | Draws current frame count. |
sar_hud_ghost_show_name | 1 | Display the name of the ghost over it. |
sar_hud_groundframes | 0 | Draws the number of ground frames since last landing. |
sar_hud_hide_text | cmd | sar_hud_hide_text <id>. Hides the nth text value in the HUD. |
sar_hud_inspection | 0 | Draws entity inspection data. |
sar_hud_jump | 0 | Draws current jump distance. |
sar_hud_jump_peak | 0 | Draws longest jump distance. |
sar_hud_jumps | 0 | Draws total jump count. |
sar_hud_last_frame | 0 | Draws last saved frame value. |
sar_hud_last_session | 0 | Draws value of latest completed session. |
sar_hud_pause_timer | 0 | Draws current value of pause timer. |
sar_hud_player_info | 0 | Draws player state defined with sar_tas_set_prop. |
sar_hud_portals | 0 | Draws total portal count. |
sar_hud_position | 0 | Draws absolute position of the client. 0 = Default, 1 = Player position, 2 = Camera position. |
sar_hud_precision | 3 | Precision of HUD numbers. |
sar_hud_session | 0 | Draws current session tick. |
sar_hud_set_text | cmd | sar_hud_set_text <id> <text>. Sets and shows the nth text value in the HUD. |
sar_hud_show_text | cmd | sar_hud_show_text <id>. Shows the nth text value in the HUD. |
sar_hud_steps | 0 | Draws total step count. |
sar_hud_strafesync_color | 0 150 250 255 | RGBA font color of strafesync HUD. |
sar_hud_strafesync_font_index | 1 | Font index of strafesync HUD. |
sar_hud_strafesync_offset_x | 0 | X offset of strafesync HUD. |
sar_hud_strafesync_offset_y | 1000 | Y offset of strafesync HUD. |
sar_hud_strafesync_split_offset_y | 1050 | Y offset of strafesync HUD. |
sar_hud_sum | 0 | Draws summary value of sessions. |
sar_hud_text | DEPRECATED: Use sar_hud_set_text. | |
sar_hud_text | DEPRECATED: Use sar_hud_set_text. | |
sar_hud_timer | 0 | Draws current value of timer. |
sar_hud_trace | 0 | Draws distance values of tracer. 0 = Default, 1 = Vec3, 2 = Vec2. |
sar_hud_velocity | 0 | Draws velocity of the client. 0 = Default, 1 = X/Y/Z, 2 = X/Y, 3 = X : Y : Z. |
sar_hud_velocity_angle | 0 | Draws velocity angles. |
sar_hud_velocity_peak | 0 | Draws last saved velocity peak. |
sar_ihud | 0 | Draws movement inputs of client. 0 = Default, 1 = forward;back;moveleft;moveright, 2 = 1 + duck;jump;use, 3 = 2 + attack;attack2, 4 = 3 + speed;reload. |
sar_ihud_button_color | 0 0 0 255 | RGBA button color of input HUD. |
sar_ihud_button_padding | 2 | Padding between buttons of input HUD. |
sar_ihud_button_size | 60 | Button size of input HUD. |
sar_ihud_font_color | 255 255 255 255 | RGBA font color of input HUD. |
sar_ihud_font_index | 1 | Font index of input HUD. |
sar_ihud_layout | WASDCSELRSR | Layout of input HUD. Labels are in this order: forward, moveleft, back, moveright, duck, jump, use, attack, attack2, speed, reload. Pass an empty string to disable drawing labels completely. |
sar_ihud_setlayout | cmd | Suggests keyboard layouts for sar_ihud_layout. |
sar_ihud_setpos | cmd | Sets automatically the position of input HUD. Usage: sar_ihud_setpos <top, center or bottom> <left, center or right> |
sar_ihud_shadow | 1 | Draws button shadows of input HUD. |
sar_ihud_shadow_color | 0 0 0 64 | RGBA button shadow color of input HUD. |
sar_ihud_shadow_font_color | 255 255 255 64 | RGBA button shadow font color of input HUD. |
sar_ihud_x | 0 | X offset of input HUD. |
sar_ihud_y | 0 | Y offset of input HUD. |
sar_import_stats | cmd | sar_import_stats [filePath]. Import the stats from the specified .csv file. |
sar_inspection_export | cmd | Saves recorded entity data to a csv file. Usage: sar_inspection_export <file_name> |
sar_inspection_index | cmd | Sets entity index for inspection. |
sar_inspection_print | cmd | Prints recorded entity data. |
sar_inspection_save_every_tick | 0 | Saves inspection data even when session tick does not increment. |
sar_inspection_start | cmd | Starts recording entity data. |
sar_inspection_stop | cmd | Stops recording entity data. |
sar_jumpboost | 0 | Enables special game movement on the server. 0 = Default, 1 = Orange Box Engine, 2 = Pre-OBE. |
sar_list_client_classes | cmd | Lists all client classes. |
sar_list_ents | cmd | Lists entities. |
sar_list_server_classes | cmd | Lists all server classes. |
sar_loads_norender | 0 | Temporatily set mat_noredering to 1 during loads |
sar_loads_uncap | 0 | Temporarily set fps_max to 0 during loads |
sar_mimic | 0 | Copies inputs to secondary split screen. Similar to ss_mimic. |
sar_mtrigger_add | cmd | Usage 1 -> sar_mtrigger_add <id> <A.x> <A.y> <A.z> <B.x> <B.y> <B.z> [angle] : add a trigger with the specified ID, position, and optional angle. Usage 2 -> sar_mtrigger_add <id> <entity name> <input> : add a trigger with the specified ID that will trigger at a specific entity input. |
sar_mtrigger_delete | cmd | sar_mtrigger_delete <id> : deletes the trigger with the given ID. |
sar_mtrigger_delete_all | cmd | sar_mtrigger_delete_all : deletes every triggers. |
sar_mtrigger_draw | 0 | How to draw the triggers in-game. 0: do not show. 1: show outline. 2: show full box (appears through walls). |
sar_mtrigger_export_stats | cmd | sar_mtrigger_export_stats <filename> : Export the current stats to the specified .csv file. |
sar_mtrigger_export_triggers | cmd | sar_mtrigger_export_triggers <filename> : Export the current triggers to the specified .csv file. |
sar_mtrigger_header | Name, Times | Header of the csv file. |
sar_mtrigger_name | FrenchSaves10ticks | Name of the current player. Re-enables all triggers when changed. |
sar_mtrigger_place | cmd | sar_mtrigger_place <id> : place a trigger with the given ID at the position being aimed at. |
sar_mtrigger_reset | cmd | Resets the state of the output and all triggers, ready for gathering stats. |
sar_mtrigger_rotate | cmd | sar_mtrigger_rotate <id> <angle> : changes the rotation of a trigger to the given angle, in degrees. |
sar_mtrigger_show_chat | 1 | Show trigger times in chat. |
sar_nextdemo | cmd | Plays the next demo in demo queue. |
sar_on_load | cmd | sar_on_load [command] [args]... - registers a command to run on level load. Will pass further args as args to the command; do not quote the command. |
sar_pause_at | -1 | Pause at the specified tick. -1 to deactivate it. |
sar_pause_for | 0 | Pause for this amount of ticks. |
sar_prevent_mat_snapshot_recompute | 0 | Shortens loading times by preventing state snapshot recomputation. |
sar_prevent_peti_materials_loading | 1 | Fixes memory leak by blocking PeTI from loading its materials outside of map editor. |
sar_print_stats | cmd | sar_print_stats. Prints your statistics if those are loaded. |
sar_quickhud_mode | 0 | Set the quickhud mode : 0 : Default quickhud 1 : Customizable quickhud 2 : quickhud from .png |
sar_quickhud_set_texture | cmd | sar_quickhud_set_texture <filepath>. Enter the base name, it will search for <filepath>1.png, <filepath>2.png, <filepath>3.png and <filepath>4.png ex: sar_quickhud_set_texture "E:\Steam\steamapps\common\Portal 2\portal2\krzyhau" |
sar_quickhud_size | 15 | Size of the custom quickhud. |
sar_quickhud_x | 45 | Horizontal distance of the custom quickhud. |
sar_quickhud_y | 0 | Vertical distance of the custom quickhud. |
sar_record_at | -1 | Start recording a demo at the tick specified. Will use sar_record_at_demo_name. |
sar_record_at_demo_name | chamber | Name of the demo automatically recorded. |
sar_record_at_increment | 0 | Increment automatically the demo name. |
sar_rename | cmd | Changes your name. Usage: sar_rename <name> |
sar_replay_autoloop | 0 | Plays replay again when it ended. |
sar_replay_clone_views | cmd | Clones view to another of a replay. Usage: sar_replay_clone_views <replay_index> <view_index> |
sar_replay_export | cmd | Exports replay to a file. Usage: sar_replay_export <file> |
sar_replay_export_at | cmd | Exports specific replay to a file. Usage: sar_replay_export_at <index> <file> |
sar_replay_import | cmd | Imports replay file. Usage: sar_replay_import <file> |
sar_replay_import_add | cmd | Imports replay file but doesn't delete already added replays. Usage: sar_replay_import_add <file> |
sar_replay_list | cmd | Lists all currently imported replays. |
sar_replay_merge_all | cmd | Merges all replays into one. |
sar_replay_merge_views | cmd | Merges one view to another of two replays. Usage: sar_replay_merge_views <replay_index1> <replay_index2> <view_index1> <view_index2> |
sar_replay_mode | 0 | Mode of replay system. 0 = Default, 1 = Automatic recording after a load, 2 = Automatic playback after a load. |
sar_replay_play | cmd | Plays back a replay. |
sar_replay_play_view | cmd | Plays back a specific view of a replay. Usage: sar_replay_play_view <view_index> |
sar_replay_record | cmd | Starts recording a replay. |
sar_replay_record_view | cmd | Starts recording a specific view for a replay. Usage: sar_replay_record_view <view_index> |
sar_replay_stop | cmd | Stops recording or playing user inputs. |
sar_replay_viewmode | 0 | Fallback mode of replay system. 0 = Default, 1 = Automatically records first view and plays second view after a load, 2 = Automatically records second view and plays first view after a load. |
sar_save_flag | #SAVE# | Echo message when using sar_bind_save. Default is "#SAVE#", a SourceRuns standard. Keep this empty if no echo message should be binded. |
sar_seamshot_finder | 0 | Enables or disables seamshot finder overlay. |
sar_seamshot_helper | 0 | Enables or disables seamshot helper overlay. |
sar_session | cmd | Prints the current tick of the server since it has loaded. |
sar_skiptodemo | cmd | sar_skiptodemo <demoname>. Skip demos in demo queue to this demo. |
sar_speedrun_autostop | 0 | Stops speedrun timer automatically when going into the menu. |
sar_speedrun_category | cmd | Sets the category for a speedrun. |
sar_speedrun_category_create | cmd | sar_speedrun_category_create <name> <map> <entity> <input> <map> <entity> <input> - creates a custom category with the given name and start/end rules. Entity names may begin with ! to specify a classname rather than a targetname. |
sar_speedrun_category_remove | cmd | sar_speedrun_category_remove <name> - removes a custom category. |
sar_speedrun_do_split_with_time | cmd | sar_speedrun_do_split_with_time [ticks] - perform a split whose (non-cumulative) time is precisely the number of ticks specified. Any time in this session so far is added to the next split. |
sar_speedrun_export | cmd | Saves speedrun result to a csv file. Usage: sar_speedrun_export <file_name> |
sar_speedrun_export_pb | cmd | Saves speedrun personal best to a csv file. Usage: sar_speedrun_export_pb <file_name> |
sar_speedrun_import | cmd | Imports speedrun data file. Usage: sar_speedrun_import <file_name> |
sar_speedrun_offset | cmd | Sets offset in ticks at which the timer should start. |
sar_speedrun_pause | cmd | Pauses speedrun timer manually. |
sar_speedrun_reset | cmd | Resets speedrun timer. |
sar_speedrun_result | cmd | Prints result of speedrun. |
sar_speedrun_resume | cmd | Resumes speedrun timer manually. |
sar_speedrun_smartsplit | 1 | Timer interface only splits once per level change. |
sar_speedrun_split | cmd | Splits speedrun timer manually. |
sar_speedrun_standard | 1 | Timer automatically starts, splits and stops. |
sar_speedrun_start | cmd | Starts speedrun timer manually. |
sar_speedrun_start_on_load | 0 | Starts speedrun timer automatically on first frame after a load. |
sar_speedrun_stop | cmd | Stops speedrun timer manually. |
sar_speedrun_time_pauses | 1 | Timer automatically adds non-simulated ticks when server pauses. |
sar_sr_hud | 0 | Draws speedrun timer. |
sar_sr_hud_font_color | 255 255 255 255 | RGBA font color of speedrun timer HUD. |
sar_sr_hud_font_index | 70 | Font index of speedrun timer HUD. |
sar_sr_hud_x | 0 | X offset of speedrun timer HUD. |
sar_sr_hud_y | 100 | Y offset of speedrun timer HUD. |
sar_startdemos | cmd | Improved version of startdemos. 'sar_startdemos <demoname>' Use 'stopdemo' to stop playing demos. |
sar_startdemosfolder | cmd | sar_startdemosfolder <folder name>. Plays all the demos in the specified folder by alphabetic order. |
sar_statcounter_filePath | Stats/phunkpaiDWPS.csv | Path to the statcounter .csv file. |
sar_stats_auto_reset | 0 | Resets all stats automatically. 0 = Default, 1 = Restart or disconnect only, 2 = Any load & sar_timer_start. Note: Portal counter is not part of the "stats" feature. |
sar_stats_jump | cmd | Prints jump stats. |
sar_stats_jumps_reset | cmd | Resets total jump count and jump distance peak. |
sar_stats_jumps_xy | 0 | Saves jump distance as 2D vector. |
sar_stats_reset | cmd | Resets all saved stats. |
sar_stats_steps | cmd | Prints total amount of steps. |
sar_stats_steps_reset | cmd | Resets total step count. |
sar_stats_velocity | cmd | Prints velocity stats. |
sar_stats_velocity_peak_xy | 0 | Saves velocity peak as 2D vector. |
sar_stats_velocity_reset | cmd | Resets velocity peak. |
sar_strafesync | 0 | Shows strafe sync stats. |
sar_strafesync_noground | 0 | 0: Always run. 1: Do not run when on ground. |
sar_strafesync_pause | cmd | Pause strafe sync session. |
sar_strafesync_reset | cmd | Reset strafe sync session. |
sar_strafesync_resume | cmd | Resume strafe sync session. |
sar_strafesync_session_time | 0 | In seconds. How much time should pass until session is reset. If 0, you'll have to reset the session manually. |
sar_strafesync_split | cmd | Makes a new split. |
sar_sum_during_session | 1 | Updates the summary counter automatically during a session. |
sar_sum_here | cmd | Starts counting total ticks of sessions. |
sar_sum_result | cmd | Prints result of summary. |
sar_sum_stop | cmd | Stops summary counter. |
sar_tas_addang | cmd | sar_tas_addang <x> <y> [z] : Adds {x, y, z} degrees to {x, y, z} view axis. |
sar_tas_aim_at_point | cmd | sar_tas_aim_at_point <x> <y> <z> [speed] : Aims at point {x, y, z} specified. Setting the [speed] parameter will make a time interpolation between current player angles and the targeted point. |
sar_tas_autostart | 1 | Starts queued commands automatically on first frame after a load. |
sar_tas_delay | cmd | Delays command queue by specified amount of frames. Usage: sar_tas_delay <frames_to_wait> |
sar_tas_frame_after | cmd | Adds command frame to the queue after waiting for specified amount of frames. Usage: sar_tas_frame_after <frames_to_wait> [command_to_execute] |
sar_tas_frame_after_for | cmd | Adds two command frames to the queue after waiting for specified amount of frames, the last frame will be executed after a delay. Usage: sar_tas_frame_after_for <frames_to_wait> <delay> <first_command> <last_command> |
sar_tas_frame_at | cmd | Adds command frame to the queue at specified frame. Usage: sar_tas_frame_at <frame> [command_to_execute] |
sar_tas_frame_at_for | cmd | Adds two command frames to the queue at specified frame, the last frame will be executed after a delay. Usage: sar_tas_frame_at_for <frame> <delay> <first_command> <last_command> |
sar_tas_frame_next | cmd | Adds command frame to the queue after waiting for specified amount of frames. Usage: sar_tas_frame_next <frames_to_wait> [command_to_execute] |
sar_tas_frame_offset | cmd | sar_tas_frame_after rely on the last sar_tas_frame_offset. Usage: sar_tas_frame_offset <frame> |
sar_tas_frames_after | cmd | Adds command frame multiple times to the queue after waiting for specified amount of frames. Usage: sar_tas_frames_after <frames_to_wait> <interval> <length> [command_to_execute] |
sar_tas_frames_at | cmd | Adds command frame multiple times to the queue at specified frame. Usage: sar_tas_frames_at <frame> <interval> <last_frame> [command_to_execute] |
sar_tas_reset | cmd | Stops executing commands and clears them from the queue. |
sar_tas_set_prop | cmd | sar_tas_set_prop <prop_name> : Sets value for sar_hud_player_info. |
sar_tas_setang | cmd | sar_tas_setang <x> <y> [z] [speed] : Sets {x, y, z} degrees to view axis. Setting the [speed] parameter will make a time interpolation between current player angles and the targeted angles. |
sar_tas_ss | cmd | Select split screen index for command buffer (0 or 1). Usage: sar_tas_ss <index> |
sar_tas_ss_forceuser | 0 | Forces engine to calculate movement for every splitescreen client. |
sar_tas_start | cmd | Starts executing queued commands. |
sar_tas_strafe | cmd | sar_tas_strafe <type> <direction> : Automatic strafing. Type: 0 = off, 1 = straight, 2 = turning and keeping velocity, 3 = turning with velocity gain. Direction: -1 = left, 1 = right. |
sar_tas_strafe_vectorial | cmd | sar_tas_strafe_vectorial <type>: Change type of vectorial strafing. 0 = Auto-strafer calculates perfect viewangle, 1 = Auto-strafer calculates perfect forward-side movement, 2 = Auto-strafer calculates perfect forward-side movement, while setting the viewangle toward current velocity, to make strafing visually visible. |
sar_teleport | cmd | Teleports the player to the last saved location. |
sar_teleport_setpos | cmd | Saves current location for teleportation. |
sar_time_demo | cmd | Parses a demo and prints some information about it. Usage: sar_time_demo <demo_name> |
sar_time_demo_dev | 0 | Printing mode when using sar_time_demo. 0 = Default, 1 = Console commands, 2 = Console commands & packets. |
sar_time_demos | cmd | Parses multiple demos and prints the total sum of them. Usage: sar_time_demos <demo_name> <demo_name2> <etc.> |
sar_timer_always_running | 1 | Timer will save current value when disconnecting. |
sar_timer_result | cmd | Prints result of timer. |
sar_timer_start | cmd | Starts timer. |
sar_timer_stop | cmd | Stops timer. |
sar_timer_time_pauses | 1 | Timer adds non-simulated ticks when server pauses. |
sar_togglewait | cmd | Enables or disables "wait" for the command buffer. |
sar_trace_a | cmd | Saves location A for tracing. |
sar_trace_b | cmd | Saves location B for tracing. |
sar_trace_reset | cmd | Resets tracer. |
sar_trace_result | cmd | Prints tracing result. |
sar_unbind_reload | cmd | Unbinds current save-reload rebinder. |
sar_unbind_save | cmd | Unbinds current save rebinder. |
sar_vphys_hud | 0 | Enables or disables the vphys HUD. |
sar_vphys_hud_x | 0 | The x position of the vphys HUD. |
sar_vphys_hud_y | 0 | The y position of the vphys HUD. |
sar_vphys_setangle | cmd | sar_vphys_setangle <hitbox> <angle>: Sets rotation angle to either standing (0) or crouching (1) havok collision shadow. |
sar_vphys_setgravity | cmd | sar_vphys_setgravity <hitbox> <enabled>: Sets gravity flag state to either standing (0) or crouching (1) havok collision shadow. |
sar_vphys_setspin | cmd | sar_vphys_setspin <hitbox> <angvel>: Sets rotation speed to either standing (0) or crouching (1) havok collision shadow. |
sar_workshop | cmd | Same as "map" command but lists workshop maps. Usage: sar_workshop <file> [ss/changelevel] |
sar_workshop_list | cmd | Prints all workshop maps. |
sar_workshop_update | cmd | Updates the workshop map list. |
seq | cmd | seq [command]... - runs a sequence of commands one tick after one another. |
wait | cmd | wait <tick> <commands>. Wait for the amount of tick specified. |
wait_mode | 0 | When the pending commands should be executed. 0 is absolute, 1 is relative to when you entered the wait command. |
wait_persist_across_loads | 0 | Whether pending commands should be carried across loads (1) or just be dropped (0). |