-
Notifications
You must be signed in to change notification settings - Fork 442
Issues: mmp/pbrt-v4
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Results get overly exposure when rendering with AOIntegrator and RGBFilm with ISO larger than 100
#399
opened Nov 6, 2023 by
w3ntao
updated Nov 6, 2023
Function Film.ToOutputRGB seems to output negative values in the photon mapper.
#398
opened Nov 1, 2023 by
MaherRayes
updated Nov 1, 2023
Bump mapping is broken for BDPT and lightpath
#385
opened Sep 26, 2023 by
Vutshi
updated Oct 19, 2023
Double precision is not working... for normals?
#377
opened Aug 8, 2023 by
pbrt4bounty
updated Aug 11, 2023
Request: Optix SER support (requires Optix 8.0)
#378
opened Aug 11, 2023 by
oscarbg
updated Aug 11, 2023
pbrt v4 book formula 13.9 maybe error
#365
opened Jul 9, 2023 by
AndrewChan2022
updated Jul 11, 2023
Material "subsurface" appears to behave strangely.
#367
opened Jul 10, 2023 by
GCLemon
updated Jul 10, 2023
Frame recording with --interactive crashes on Windows
#242
opened Apr 26, 2022 by
mmp
updated Apr 21, 2023
Cannot build target pbrt_embedded_ptx_lib for GPU support
#335
opened Apr 11, 2023 by
joeylitalien
updated Apr 20, 2023
How to calculate MIS weight more correctly in pbrt-v4?
#326
opened Mar 15, 2023 by
Enigmatisms
updated Mar 16, 2023
volpath and bdpt renderings seems to be faulty and inconsistent with each other
#325
opened Mar 7, 2023 by
Enigmatisms
updated Mar 7, 2023
Render aspect is broken after resize the OpenGL window
#324
opened Feb 28, 2023 by
pbrt4bounty
updated Feb 28, 2023
image differences with MIS compensation and approximate BSDF PDFs
#187
opened Sep 24, 2021 by
mmp
updated Feb 16, 2023
Mediums look too dark when an infinite environment is used as a light source
#277
opened Jun 21, 2022 by
NicNel
updated Jun 22, 2022
Very large triangle renders differently with PBRT_FLOAT_AS_DOUBLE=True
#249
opened May 5, 2022 by
mmp
updated May 5, 2022
How to understand and use focalDistance in OrthographicCamera and PerspectiveCamera?
#232
opened Mar 18, 2022 by
kanition
updated Mar 21, 2022
Why the x value of the pFilm is changed to the negation of it in RealisticCamera?
#233
opened Mar 20, 2022 by
kanition
updated Mar 20, 2022
ProTip!
Adding no:label will show everything without a label.