Stars
UNIX-like reverse engineering framework and command-line toolset
A single-header ANSI C immediate mode cross-platform GUI library
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Capstone disassembly/disassembler framework for ARM, ARM64 (ARMv8), Alpha, BPF, Ethereum VM, HPPA, LoongArch, M68K, M680X, Mips, MOS65XX, PPC, RISC-V(rv32G/rv64G), SH, Sparc, SystemZ, TMS320C64X, T…
The Minimalistic x86/x64 API Hooking Library for Windows
Fast and lightweight x86/x86-64 disassembler and code generation library
A Wii Homebrew Project to play GC Games on Wii and vWii on Wii U
SGDK - A free and open development kit for the Sega Mega Drive
Advanced Game Hacking Library for C, Modern C++, Rust and Python (Windows/Linux/FreeBSD) (Process/Memory Hacking) (Hooking/Detouring) (Cross Platform) (x86/x64/ARM/ARM64) (DLL/SO Injection) (Intern…
An enhanced port of Genesis Plus - accurate & portable Sega 8/16 bit emulator
Tomb Raider: Chronicles Disassembly translated to C source code.
A homebrew SDK/pseudo-operating system for the Sega Dreamcast. This repository is a mirror of the official SourceForge repository for KOS.
An Open-Source port of the 1999 Game "Star Wars Episode 1: Racer"
Original source code for the PowerVR Series 1 GPUs : Midas Arcade, PCX1 and PCX2
Remote ImGui for https://github.com/ocornut/imgui
Jo Engine is an open source 2D and 3D game engine for the Sega Saturn written in C under MIT license
🍁 Dreamcast controller emulator using RP2040. Supports 8-page memory card, SPI/I2C OLED for VMU LCD, and rumble.
DirectX 11/12 hook including a simple overlay framework.
Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
Dreamcast documentation and source code for bare metal coding
A collection of useful link and tool for Sega #Dreamcast development