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NIN.lua
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local profile = {};
local sets = {
['idle'] = {
--Ammo = 'Koga Shuriken',
Head = 'Genbu\'s Kabuto',
Neck = 'Orochi Nodowa',
Ear1 = 'Colossus\'s Earring',
Ear2 = 'Suppanomimi',
Body = 'Kirin\'s Osode',
Hands = 'Melaco Mittens',
Ring1 = 'Warp Ring',
Ring2 = 'Succor Ring',
Back = 'Aesir Mantle',
Waist = 'Ninurta\'s Sash',
Legs = 'Byakko\'s Haidate',
Feet = 'Hachiryu Sune-Ate',
},
['idle_town'] = {
----Ammo = 'Koga Shuriken',
Head = 'Koga Hatsuburi',
Neck = 'Chivalrous Chain',
Ear1 = 'Brutal Earring',
Ear2 = 'Suppanomimi',
Body = 'Kog. Chainmail +1',
Hands = 'Koga Tekko',
Ring1 = 'Alert Ring',
Ring2 = 'Rajas Ring',
Back = 'Forager\'s Mantle',
Waist = 'Ninurta\'s Sash',
Legs = 'Koga Hakama',
Feet = 'Hachiryu Sune-Ate',
},
['idle_night'] = {
--Ammo = 'Koga Shuriken',
Head = 'Genbu\'s Kabuto',
Neck = 'Orochi Nodowa',
Ear1 = 'Brutal Earring',
Ear2 = 'Suppanomimi',
Body = 'Kirin\'s Osode',
Hands = 'Hanzo Tekko',
Ring1 = 'Warp Ring',
Ring2 = 'Strigoi Ring',
Back = 'Aesir Mantle',
Waist = 'Ninurta\'s Sash',
Legs = 'Byakko\'s Haidate',
Feet = 'Hachiryu Sune-Ate',
},
['ws_jin_lowacc'] = {
Head = { Name = 'Shr.Znr.Kabuto', Augment = { [1] = 'Weapon skill damage +3%', [2] = '"Conserve TP"+4', [3] = 'Rng.Atk.+1' } },
Neck = 'Fotia Gorget',
Ear1 = 'Brutal Earring',
Ear2 = 'Bushinomimi',
Body = { Name = 'Kirin\'s Osode', Augment = { [1] = 'Accuracy+5', [2] = 'Phys. dmg. taken -5%', [3] = '"Regen"+2' } },
Hands = 'Alkyoneus\'s Brc.',
Ring1 = 'Strigoi Ring',
Ring2 = 'Rajas Ring',
Back = 'Aesir Mantle',
Waist = 'Warwolf Belt',
Legs = 'Pln. Seraweels',
Feet = 'Hachiryu Sune-Ate',
},
['tp_lowacc'] = {
Head = 'Dampening Tam',
Neck = 'Chivalrous Chain',
Ear1 = 'Brutal Earring',
Ear2 = 'Suppanomimi',
Body = 'Enkidu\'s Harness',
Hands = 'Floral Gauntlets',
Ring1 = 'Rajas Ring',
Ring2 = 'Mars\'s Ring',
Back = 'Aesir Mantle',
Waist = 'Ninurta\'s Sash',
Legs = { Name = 'Byakko\'s Haidate', Augment = { [1] = 'STR+2', [2] = '"Store TP"+5', [3] = 'AGI+3' } },
Feet = { Name = 'Suzaku\'s Sune-Ate', Augment = { [1] = '"Fast Cast"+1', [2] = 'Haste+3' } },
},
['tp_medacc'] = {
----Ammo = 'Koga Shuriken',
Head = 'Dampening Tam',
Neck = 'Chivalrous Chain',
Ear1 = 'Brutal Earring',
Ear2 = 'Suppanomimi',
Body = 'Pln. Khazagand',
Hands = 'Dusk Gloves',
Ring1 = 'Jaeger Ring',
Ring2 = 'Rajas Ring',
Back = 'Aesir Mantle',
Waist = 'Ninurta\'s Sash',
Legs = 'Byakko\'s Haidate',
Feet = 'Hachiryu Sune-Ate',
},
['tp_highacc'] = {
----Ammo = 'Koga Shuriken',
Head = 'Optical Hat',
Neck = 'Chivalrous Chain',
Ear1 = 'Brutal Earring',
Ear2 = 'Suppanomimi',
Body = 'Pln. Khazagand',
Hands = 'Dusk Gloves',
Ring1 = 'Jaeger Ring',
Ring2 = 'Rajas Ring',
Back = 'Aesir Mantle',
Waist = 'Virtuoso Belt',
Legs = 'Denali Kecks',
Feet = 'Hachiryu Sune-Ate',
},
['ws_jin_night_lowacc'] = {
Head = { Name = 'Shr.Znr.Kabuto', Augment = { [1] = 'Weapon skill damage +3%', [2] = '"Conserve TP"+4', [3] = 'Rng.Atk.+1' } },
Neck = 'Fotia Gorget',
Ear1 = 'Brutal Earring',
Ear2 = 'Bushinomimi',
Body = { Name = 'Kirin\'s Osode', Augment = { [1] = 'Accuracy+5', [2] = 'Phys. dmg. taken -5%', [3] = '"Regen"+2' } },
Hands = 'Alkyoneus\'s Brc.',
Ring1 = 'Strigoi Ring',
Ring2 = 'Rajas Ring',
Back = 'Aesir Mantle',
Waist = 'Warwolf Belt',
Legs = 'Pln. Seraweels',
Feet = 'Hachiryu Sune-Ate',
},
['tp_night_lowacc'] = {
Head = 'Dampening Tam',
Neck = 'Chivalrous Chain',
Ear1 = 'Brutal Earring',
Ear2 = 'Suppanomimi',
Body = 'Pln. Khazagand',
Hands = 'Dusk Gloves',
Ring1 = 'Strigoi Ring',
Ring2 = 'Rajas Ring',
Back = 'Aesir Mantle',
Waist = 'Ninurta\'s Sash',
Legs = 'Byakko\'s Haidate',
Feet = 'Hachiryu Sune-Ate',
},
['tp_night_medacc'] = {
----Ammo = 'Koga Shuriken',
Head = 'Dampening Tam',
Neck = 'Chivalrous Chain',
Ear1 = 'Brutal Earring',
Ear2 = 'Suppanomimi',
Body = 'Pln. Khazagand',
Hands = 'Dusk Gloves',
Ring1 = 'Jaeger Ring',
Ring2 = 'Rajas Ring',
Back = 'Aesir Mantle',
Waist = 'Ninurta\'s Sash',
Legs = 'Byakko\'s Haidate',
Feet = 'Hachiryu Sune-Ate',
},
['tp_night_highacc'] = {
----Ammo = 'Koga Shuriken',
Head = 'Dampening Tam',
Neck = 'Chivalrous Chain',
Ear1 = 'Brutal Earring',
Ear2 = 'Suppanomimi',
Body = 'Pln. Khazagand',
Hands = 'Dusk Gloves',
Ring1 = 'Jaeger Ring',
Ring2 = 'Rajas Ring',
Back = 'Aesir Mantle',
Waist = 'Virtuoso Belt',
Legs = 'Denali Kecks',
Feet = 'Hachiryu Sune-Ate',
},
['ranged'] = {
Head = { Name = 'Optical Hat', Augment = { [1] = 'Haste+3', [2] = 'HP+15', [3] = 'AGI+3', [4] = 'DEX+3' } },
Neck = 'Crested Torque',
Ear1 = 'Wilhelm\'s Earring',
Ear2 = 'Altdorf\'s Earring',
Body = 'Pln. Khazagand',
Hands = 'Pln. Dastanas',
Ring1 = 'Dragon Ring',
Ring2 = 'Marid Ring',
Back = 'Psilos Mantle',
Waist = 'Precise Belt',
Legs = 'Pln. Seraweels',
Feet = 'Hachiryu Sune-Ate',
},
['precast'] = {
----Ammo = 'Koga Shuriken',
Head = 'Dampening Tam',
Neck = 'Orochi Nodowa',
Ear1 = 'Loquac. Earring',
Ear2 = 'Magnetic Earring',
Body = 'Scorpion Harness',
Hands = 'Dusk Gloves',
Ring1 = 'Succor Ring',
Ring2 = 'Tamas Ring',
Back = 'Aesir Mantle',
Waist = 'Ninurta\'s Sash',
Legs = 'Byakko\'s Haidate',
Feet = 'Suzaku\'s Sune-Ate',
},
['midcast_utsusemi'] = {
--Ammo = 'Koga Shuriken',
Head = 'Dampening Tam',
Neck = 'Parrying Torque',
Ear1 = 'Megasco Earring',
Ear2 = 'Magnetic Earring',
Body = 'Scorpion Harness',
Hands = 'Dusk Gloves',
Ring1 = 'Succor Ring',
Ring2 = 'Alert Ring',
Back = 'Bat Cape',
Waist = 'Ninurta\'s Sash',
Legs = 'Denali Kecks',
Feet = 'Suzaku\'s Sune-Ate',
},
['nukes'] = {
Head = 'Dampening Tam',
Neck = 'Parrying Torque',
Ear1 = 'Moldavite Earring',
Ear2 = 'Crapaud Earring',
Body = 'Kirin\'s Osode',
Hands = 'Dusk Gloves',
Ring1 = 'Farka Ring',
Ring2 = 'Galdr Ring',
Back = 'Bat Cape',
Waist = 'Salire Belt',
Legs = 'Denali Kecks',
Feet = { Name = 'Suzaku\'s Sune-Ate', Augment = { [1] = '"Fast Cast"+1', [2] = 'Haste+3' } },
},
['weapons'] = {
Main = 'Fudo',
Sub = 'Senjuinrikio',
Ammo = 'Koga Shuriken',
},
['movement'] = {
Body = 'Kupo Suit',
Legs = 'Displaced',
},
['ws_dex'] = {
Head = 'Maat\'s Cap',
Neck = 'Fotia Gorget',
Ear1 = 'Brutal Earring',
Ear2 = 'Hollow Earring',
Body = { Name = 'Kirin\'s Osode', Augment = { [1] = 'Accuracy+5', [2] = 'Phys. dmg. taken -5%', [3] = '"Regen"+2' } },
Hands = 'Enkidu\'s Mittens',
Ring1 = 'Rajas Ring',
Ring2 = 'Zilant Ring',
Back = 'Forager\'s Mantle',
Waist = 'Cuchulain\'s Belt',
Legs = { Name = 'Byakko\'s Haidate', Augment = { [1] = 'STR+2', [2] = '"Store TP"+5', [3] = 'AGI+3' } },
Feet = 'Adsilio Boots +1',
},
};
local towns = T{'Aht Urhgan Whitegate','Al Zahbi','Bastok Markets [S]','Bastok Markets','Bastok Mines','Bastok-Jeuno Airship','Celennia Memorial Library','Chateau d\'Oraguille','Eastern Adoulin','Heavens Tower','Kazham','Kazham-Jeuno Airship','Lower Jeuno','Metalworks','Mhaura','Mog Garden','Nashmau','Norg','Northern San d\'Oria','Port Bastok','Port Jeuno','Port San d\'Oria','Port Windurst','Rabao','Ru\'Lude Gardens','San d\'Oria-Jeuno Airship','Selbina','Southern San d\'Oria [S]','Southern San d\'Oria','Tavnazian Safehold','Upper Jeuno','Western Adoulin','Windurst Walls','Windurst Waters [S]','Windurst Waters','Windurst Woods','Windurst-Jeuno Airship',};
local settings = {
tpvariant = 1,
diset = false,
autoberserk = false,
tankmode = false,
use_night_sets = true,
};
local tpvarianttable = {
[1] = 'lowacc',
[2] = 'medacc',
[3] = 'highacc',
};
profile.Sets = sets;
profile.Packer = {
};
profile.OnLoad = function()
gSettings.AllowAddSet = true;
local subjob = gData.GetPlayer()
if (subjob.SubJob == 'WAR') then
AshitaCore:GetChatManager():QueueCommand(1, '/macro book 11');
AshitaCore:GetChatManager():QueueCommand(1, '/macro set 1');
elseif (subjob.SubJob == 'DNC') then
AshitaCore:GetChatManager():QueueCommand(1, '/macro book 11');
AshitaCore:GetChatManager():QueueCommand(1, '/macro set 2');
else
AshitaCore:GetChatManager():QueueCommand(1, '/macro book 11');
AshitaCore:GetChatManager():QueueCommand(1, '/macro set 1');
end
AshitaCore:GetChatManager():QueueCommand(-1, '/alias /nin /lac fwd');
AshitaCore:GetChatManager():QueueCommand(-1, '/alias /test /lac fwd test');
AshitaCore:GetChatManager():QueueCommand(-1, '/bind !F1 /lac fwd tpset');
gFunc.EquipSet(sets.weapons);
end
profile.OnUnload = function()
AshitaCore:GetChatManager():QueueCommand(-1, '/alias delete /test');
AshitaCore:GetChatManager():QueueCommand(-1, '/alias delete /nin');
AshitaCore:GetChatManager():QueueCommand(-1, '/unbind !F1');
end
profile.HandleCommand = function(args)
if (args[1] == 'tankmode') then
if (settings.tankmode == true) then
settings.tankmode = false;
else
settings.tankmode = true;
end
gFunc.Message('Tank Mode is now set to ' .. string.upper(tostring(settings.tankmode)));
elseif (args[1] == 'autoberserk') then
if (settings.autoberserk == true) then
settings.autoberserk = false;
else
settings.autoberserk = true;
end
gFunc.Message('Auto Berserk is now set to ' .. string.upper(tostring(settings.autoberserk)) .. ' a Work In Progress');
elseif (args[1] == 'tpset') then
settings.tpvariant = settings.tpvariant + 1;
if (settings.tpvariant > #tpvarianttable) then
settings.tpvariant = 1;
end
gFunc.Message('TP Set: ' .. string.upper(tpvarianttable[settings.tpvariant]));
elseif (args[1] == 'diset') then
if (settings.diset == true) then
settings.diset = false;
else
settings.diset = true;
end
gFunc.Message('DI Set is now set to ' .. string.upper(tostring(settings.diset)));
elseif (args[1] == 'test') then
local rw = gData.GetEnvironment()
gFunc.Message(rw.Timestamp.hour);
end
end
profile.HandleDefault = function()
local player = gData.GetPlayer();
local zone = gData.GetEnvironment();
if (player.Status == 'Engaged') then
if (zone.Timestamp.hour > 18) and (zone.Timestamp.hour < 4) then
gFunc.EquipSet('tp_night_' .. tpvarianttable[settings.tpvariant]);
else
gFunc.EquipSet('tp_' .. tpvarianttable[settings.tpvariant]);
end
elseif (player.Status == 'Resting') then
else
if towns:contains(zone.Area) then
gFunc.EquipSet(sets.idle_town);
else
gFunc.EquipSet(sets.idle);
end
end
if (player.IsMoving) then
gFunc.EquipSet(sets.movement);
end
end
profile.HandleAbility = function()
end
profile.HandleItem = function()
end
profile.HandlePrecast = function()
local spell = gData.GetAction();
gFunc.EquipSet(sets.precast);
if string.match(spell.Name, 'Utsusemi') then
else
end
end
profile.HandleMidcast = function()
local spell = gData.GetAction();
gFunc.EquipSet(sets.midcast);
if string.match(spell.Name, 'Utsusemi') then
gFunc.EquipSet(sets.midcast_utsusemi);
else
gFunc.EquipSet(sets.nukes);
end
end
profile.HandlePreshot = function()
local rw = gData.GetEquipment().Ammo;
gFunc.EquipSet(sets.ranged);
if (rw.Name == 'Koga Shuriken') then
gFunc.Message('Koga Shuriken is EQUIPPED! Preshot')
gFunc.CancelAction();
end
end
profile.HandleMidshot = function()
gFunc.EquipSet(sets.ranged);
end
profile.HandleWeaponskill = function()
local skill = gData.GetAction();
if string.match(skill.Name, 'Jin') then
gFunc.EquipSet(sets.ws_jin_lowacc);
elseif (skill.name == 'Blade: Shun') then
gFunc.EquipSet(sets.ws_dex);
end
end
return profile;