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BufferFrame.cs
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/*
* Copyright 2017 MZ Automation GmbH
*
* This file is part of lib60870.NET
*
* lib60870.NET is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* lib60870.NET is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with lib60870.NET. If not, see <http://www.gnu.org/licenses/>.
*
* See COPYING file for the complete license text.
*/
using System;
namespace lib60870
{
/// <summary>
/// Implementation of Frame to encode into a given byte array
/// </summary>
internal class BufferFrame : Frame {
private byte[] buffer;
private int startPos;
private int bufPos;
public BufferFrame(byte[] buffer, int startPos) {
this.buffer = buffer;
this.startPos = startPos;
this.bufPos = startPos;
}
public BufferFrame Clone()
{
byte[] newBuffer = new byte[GetMsgSize()];
int newBufPos = 0;
for (int i = startPos; i < bufPos; i++) {
newBuffer [newBufPos++] = buffer [i];
}
BufferFrame clone = new BufferFrame (newBuffer, 0);
clone.bufPos = newBufPos;
return clone;
}
public override void ResetFrame ()
{
bufPos = startPos;
}
public override void SetNextByte (byte value)
{
buffer [bufPos++] = value;
}
public override void AppendBytes (byte[] bytes)
{
for (int i = 0; i < bytes.Length; i++)
buffer [bufPos++] = bytes [i];
}
public override int GetMsgSize () {
return bufPos;
}
public override byte[] GetBuffer ()
{
return buffer;
}
}
}