Status
Before venturing any further please make sure to check the following:
The Speckle 2.0 object model: geometry and element base classes. It uses .NET Standard 2.0 and has been tested on Windows and MacOS.
NOTE: this is the default object model we ship with Speckle. You can develop your own or fork this and extend it too!
More info on Objects and Kits 2.0 can be found in this community forum thread.
Comprehensive developer and user documentation can be found in our:
Just restore all the NuGet packages and hit Build!
Objects is just a set of Data Transfer Objects, it's quite straightforward to understand how they work!
In order to better support interop between the various AEC host applications and Speckle, Objects also contains classes that help to deal with native object types and their properties.
For example, you'll see a \Revit
folder. That contains a series of classes that extend the basic ones with a series of default Revit properties. This is the approach we'll follow with other host applications as well.
Please make sure you read the contribution guidelines for an overview of the best practices we try to follow.
The Speckle Community hangs out on the forum, do join and introduce yourself & feel free to ask us questions!
Unless otherwise described, the code in this repository is licensed under the Apache-2.0 license.