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AzaleaTown.asm
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AzaleaTown_MapScriptHeader: ; 0x198000
; trigger count
db 3
; triggers
dw UnknownScript_0x198011, $0000
dw UnknownScript_0x198012, $0000
dw UnknownScript_0x198013, $0000
; callback count
db 1
; callbacks
dbw 5, UnknownScript_0x198014
; 0x198011
UnknownScript_0x198011: ; 0x198011
end
; 0x198012
UnknownScript_0x198012: ; 0x198012
end
; 0x198013
UnknownScript_0x198013: ; 0x198013
end
; 0x198014
UnknownScript_0x198014: ; 0x198014
setflag $0044
return
; 0x198018
UnknownScript_0x198018: ; 0x198018
moveperson $b, $b, $b
spriteface $0, $3
showemote $0, $0, 15
special Functionc48f
pause 15
appear $b
applymovement $b, MovementData_0x198134
spriteface $0, $0
jump UnknownScript_0x198049
; 0x198034
UnknownScript_0x198034: ; 0x198034
spriteface $0, $3
showemote $0, $0, 15
special Functionc48f
pause 15
appear $b
applymovement $b, MovementData_0x19813c
spriteface $0, $1
UnknownScript_0x198049: ; 0x198049
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
writetext UnknownText_0x19814d
closetext
loadmovesprites
setevent $06bf
checkevent EVENT_GOT_TOTODILE_FROM_ELM
iftrue UnknownScript_0x198071
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x198081
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
setlasttalked $b
loadtrainer RIVAL1, RIVAL1_6
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x198091
; 0x198071
UnknownScript_0x198071: ; 0x198071
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
setlasttalked $b
loadtrainer RIVAL1, RIVAL1_4
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x198091
; 0x198081
UnknownScript_0x198081: ; 0x198081
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
setlasttalked $b
loadtrainer RIVAL1, RIVAL1_5
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x198091
; 0x198091
UnknownScript_0x198091: ; 0x198091
playmusic MUSIC_RIVAL_AFTER
loadfont
writetext UnknownText_0x198233
closetext
loadmovesprites
spriteface $0, $2
applymovement $b, MovementData_0x198144
playsound SFX_EXIT_BUILDING
disappear $b
dotrigger $0
waitbutton
playmapmusic
end
; 0x1980ab
AzaleaRocketScript_0x1980ab: ; 0x1980ab
jumptextfaceplayer UnknownText_0x19837b
; 0x1980ae
AzaleaRocketScript_0x1980ae: ; 0x1980ae
jumptextfaceplayer UnknownText_0x1983c7
; 0x1980b1
GrampsScript_0x1980b1: ; 0x1980b1
faceplayer
loadfont
checkevent EVENT_CLEARED_SLOWPOKE_WELL
iftrue UnknownScript_0x1980bf
writetext UnknownText_0x19841b
closetext
loadmovesprites
end
; 0x1980bf
UnknownScript_0x1980bf: ; 0x1980bf
writetext UnknownText_0x198473
closetext
loadmovesprites
end
; 0x1980c5
TeacherScript_0x1980c5: ; 0x1980c5
jumptextfaceplayer UnknownText_0x1984ce
; 0x1980c8
YoungsterScript_0x1980c8: ; 0x1980c8
jumptextfaceplayer UnknownText_0x19851a
; 0x1980cb
SlowpokeScript_0x1980cb: ; 0x1980cb
loadfont
writetext UnknownText_0x1985b0
pause 60
writetext UnknownText_0x1985c3
cry SLOWPOKE
closetext
loadmovesprites
end
; 0x1980da
WoosterScript: ; 0x1980da
; unused
faceplayer
loadfont
writetext WoosterText
cry QUAGSIRE
closetext
loadmovesprites
end
; 0x1980e5
UnknownScript_0x1980e5: ; 0x1980e5
applymovement $0, MovementData_0x198148
loadfont
writetext UnknownText_0x1985df
keeptextopen
spriteface $d, $3
writetext UnknownText_0x19860b
keeptextopen
writetext UnknownText_0x198628
closetext
verbosegiveitem GS_BALL, 1
spriteface $d, $2
setflag $0064
clearevent $06ed
setevent $06eb
dotrigger $0
loadmovesprites
end
; 0x19810c
KurtOutsideScript_0x19810c: ; 0x19810c
faceplayer
loadfont
writetext UnknownText_0x198628
closetext
spriteface $d, $2
loadmovesprites
end
; 0x198117
MapAzaleaTownSignpost0Script: ; 0x198117
jumptext UnknownText_0x19865a
; 0x19811a
MapAzaleaTownSignpost1Script: ; 0x19811a
jumptext UnknownText_0x198693
; 0x19811d
MapAzaleaTownSignpost2Script: ; 0x19811d
jumptext UnknownText_0x1986a1
; 0x198120
MapAzaleaTownSignpost3Script: ; 0x198120
jumptext UnknownText_0x1986e7
; 0x198123
MapAzaleaTownSignpost4Script: ; 0x198123
jumptext UnknownText_0x19878d
; 0x198126
MapAzaleaTownSignpost7Script: ; 0x198126
jumptext UnknownText_0x19879c
; 0x198129
MapAzaleaTownSignpost5Script: ; 0x198129
jumpstd $0010
; 0x19812c
MapAzaleaTownSignpost6Script: ; 0x19812c
jumpstd $0011
; 0x19812f
FruitTreeScript_0x19812f: ; 0x19812f
fruittree $14
; 0x198131
MapAzaleaTownSignpostItem8: ; 0x198131
dw $00b1
db FULL_HEAL
; 0x198134
MovementData_0x198134: ; 0x198134
step_left
step_left
step_left
step_left
step_left
step_left
turn_head_up
step_end
; 0x19813c
MovementData_0x19813c: ; 0x19813c
step_left
step_left
step_left
step_left
step_left
step_left
turn_head_down
step_end
; 0x198144
MovementData_0x198144: ; 0x198144
step_left
step_left
step_left
step_end
; 0x198148
MovementData_0x198148: ; 0x198148
step_left
step_left
step_up
turn_head_left
step_end
; 0x19814d
UnknownText_0x19814d: ; 0x19814d
text "…Tell me some-"
line "thing."
para "Is it true that"
line "TEAM ROCKET has"
cont "returned?"
para "What? You beat"
line "them? Hah! Quit"
cont "lying."
para "You're not joking?"
line "Then let's see how"
cont "good you are."
done
; 0x1981e6
UnknownText_0x1981e6: ; 0x1981e6
text "… Humph! Useless"
line "#MON!"
para "Listen, you. You"
line "only won because"
para "my #MON were"
line "weak."
done
; 0x198233
UnknownText_0x198233: ; 0x198233
text "I hate the weak."
para "#MON, trainers."
line "It doesn't matter"
cont "who or what."
para "I'm going to be"
line "strong and wipe"
cont "out the weak."
para "That goes for TEAM"
line "ROCKET too."
para "They act big and"
line "tough in a group."
para "But get them"
line "alone, and they're"
cont "weak."
para "I hate them all."
para "You stay out of my"
line "way. A weakling"
para "like you is only a"
line "distraction."
done
; 0x19835b
UnknownText_0x19835b: ; 0x19835b
text "…Humph! I knew"
line "you were lying."
done
; 0x19837b
UnknownText_0x19837b: ; 0x19837b
text "It's unsafe to go"
line "in there, so I'm"
cont "standing guard."
para "Aren't I a good"
line "Samaritan?"
done
; 0x1983c7
UnknownText_0x1983c7: ; 0x1983c7
text "Do you know about"
line "SLOWPOKETAIL? I"
cont "heard it's tasty!"
para "Aren't you glad I"
line "told you that?"
done
; 0x19841b
UnknownText_0x19841b: ; 0x19841b
text "The SLOWPOKE have"
line "disappeared from"
cont "town…"
para "I heard their"
line "TAILS are being"
cont "sold somewhere."
done
; 0x198473
UnknownText_0x198473: ; 0x198473
text "The SLOWPOKE have"
line "returned."
para "Knowing them, they"
line "could've just been"
para "goofing off some-"
line "where."
done
; 0x1984ce
UnknownText_0x1984ce: ; 0x1984ce
text "Did you come to"
line "get KURT to make"
cont "some BALLS?"
para "A lot of people do"
line "just that."
done
; 0x19851a
UnknownText_0x19851a: ; 0x19851a
text "Cut through AZALEA"
line "and you'll be in"
cont "ILEX FOREST."
para "But these skinny"
line "trees make it"
para "impossible to get"
line "through."
para "The CHARCOAL MAN's"
line "#MON can CUT"
cont "down trees."
done
; 0x1985b0
UnknownText_0x1985b0: ; 0x1985b0
text "SLOWPOKE: …"
para $56, " ", $56, " ", $56
done
; 0x1985c3
UnknownText_0x1985c3: ; 0x1985c3
text $56, " ", $56, "Yawn?"
done
; 0x1985cd
WoosterText: ; 0x1985cd
text "WOOSTER: Gugyoo…"
done
; 0x1985df
UnknownText_0x1985df: ; 0x1985df
text "ILEX FOREST is"
line "restless!"
para "What is going on?"
done
; 0x19860b
UnknownText_0x19860b: ; 0x19860b
text $52, ", here's"
line "your GS BALL back!"
done
; 0x198628
UnknownText_0x198628: ; 0x198628
text "Could you go see"
line "why ILEX FOREST is"
cont "so restless?"
done
; 0x19865a
UnknownText_0x19865a: ; 0x19865a
text "AZALEA TOWN"
line "Where People and"
para "#MON Live in"
line "Happy Harmony"
done
; 0x198693
UnknownText_0x198693: ; 0x198693
text "KURT'S HOUSE"
done
; 0x1986a1
UnknownText_0x1986a1: ; 0x1986a1
text "AZALEA TOWN"
line "#MON GYM"
cont "LEADER: BUGSY"
para "The Walking"
line "Bug #MON"
cont "Encyclopedia"
done
; 0x1986e7
UnknownText_0x1986e7: ; 0x1986e7
text "SLOWPOKE WELL"
para "Also known as the"
line "RAINMAKER WELL."
para "Locals believe"
line "that a SLOWPOKE's"
cont "yawn summons rain."
para "Records show that"
line "a SLOWPOKE's yawn"
para "ended a drought"
line "400 years ago."
done
; 0x19878d
UnknownText_0x19878d: ; 0x19878d
text "CHARCOAL KILN"
done
; 0x19879c
UnknownText_0x19879c: ; 0x19879c
text "ILEX FOREST"
para "Enter through the"
line "gate."
done
; 0x1987c1
AzaleaTown_MapEventHeader: ; 0x1987c1
; filler
db 0, 0
; warps
db 8
warp_def $9, $f, 1, GROUP_AZALEA_POKECENTER_1F, MAP_AZALEA_POKECENTER_1F
warp_def $d, $15, 1, GROUP_CHARCOAL_KILN, MAP_CHARCOAL_KILN
warp_def $5, $15, 2, GROUP_AZALEA_MART, MAP_AZALEA_MART
warp_def $5, $9, 1, GROUP_KURTS_HOUSE, MAP_KURTS_HOUSE
warp_def $f, $a, 1, GROUP_AZALEA_GYM, MAP_AZALEA_GYM
warp_def $7, $1f, 1, GROUP_SLOWPOKE_WELL_B1F, MAP_SLOWPOKE_WELL_B1F
warp_def $a, $2, 3, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE
warp_def $b, $2, 4, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE
; xy triggers
db 3
xy_trigger 1, $a, $5, $0, UnknownScript_0x198018, $0, $0
xy_trigger 1, $b, $5, $0, UnknownScript_0x198034, $0, $0
xy_trigger 2, $6, $9, $0, UnknownScript_0x1980e5, $0, $0
; signposts
db 9
signpost 9, 19, $0, MapAzaleaTownSignpost0Script
signpost 9, 10, $0, MapAzaleaTownSignpost1Script
signpost 15, 14, $0, MapAzaleaTownSignpost2Script
signpost 7, 29, $0, MapAzaleaTownSignpost3Script
signpost 13, 19, $0, MapAzaleaTownSignpost4Script
signpost 9, 16, $0, MapAzaleaTownSignpost5Script
signpost 5, 22, $0, MapAzaleaTownSignpost6Script
signpost 9, 3, $0, MapAzaleaTownSignpost7Script
signpost 6, 31, $7, MapAzaleaTownSignpostItem8
; people-events
db 12
person_event SPRITE_AZALEA_ROCKET, 13, 35, $6, $0, 255, 255, $0, 0, AzaleaRocketScript_0x1980ab, $06fa
person_event SPRITE_GRAMPS, 13, 25, $2, $21, 255, 255, $0, 0, GrampsScript_0x1980b1, $ffff
person_event SPRITE_TEACHER, 17, 19, $4, $20, 255, 255, $90, 0, TeacherScript_0x1980c5, $ffff
person_event SPRITE_YOUNGSTER, 13, 11, $5, $1, 255, 255, $a0, 0, YoungsterScript_0x1980c8, $ffff
person_event SPRITE_SLOWPOKE, 21, 12, $1, $0, 255, 255, $0, 0, SlowpokeScript_0x1980cb, $06f9
person_event SPRITE_SLOWPOKE, 13, 22, $1, $0, 255, 255, $0, 0, SlowpokeScript_0x1980cb, $06f9
person_event SPRITE_SLOWPOKE, 13, 33, $1, $0, 255, 255, $0, 0, SlowpokeScript_0x1980cb, $06f9
person_event SPRITE_SLOWPOKE, 19, 19, $1, $0, 255, 255, $0, 0, SlowpokeScript_0x1980cb, $06f9
person_event SPRITE_FRUIT_TREE, 6, 12, $1, $0, 255, 255, $0, 0, FruitTreeScript_0x19812f, $ffff
person_event SPRITE_AZALEA_ROCKET, 14, 15, $8, $0, 255, 255, $0, 0, ObjectEvent, $06bf
person_event SPRITE_AZALEA_ROCKET, 20, 14, $6, $0, 255, 255, $0, 0, AzaleaRocketScript_0x1980ae, $06fc
person_event SPRITE_KURT_OUTSIDE, 9, 10, $8, $0, 255, 255, $0, 0, KurtOutsideScript_0x19810c, $07a4
; 0x1988d0