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Non-volatile storage library

Introduction

Non-volatile storage (NVS) library is designed to store key-value pairs in flash. This sections introduces some concepts used by NVS.

Underlying storage

Currently NVS uses a portion of main flash memory through spi_flash_{read|write|erase} APIs. The library uses the first partition with data type and nvs subtype.

Future versions of this library may add other storage backends to keep data in another flash chip (SPI or I2C), RTC, FRAM, etc.

Note

if an NVS partition is truncated (for example, when the partition table layout is changed), its contents should be erased. ESP-IDF build system provides a make erase_flash target to erase all contents of the flash chip.

Keys and values

NVS operates on key-value pairs. Keys are ASCII strings, maximum key length is currently 15 characters. Values can have one of the following types:

  • integer types: uint8_t, int8_t, uint16_t, int16_t, uint32_t, int32_t, uint64_t, int64_t
  • zero-terminated string
  • variable length binary data (blob)

Additional types, such as float and double may be added later.

Keys are required to be unique. Writing a value for a key which already exists behaves as follows:

  • if the new value is of the same type as old one, value is updated
  • if the new value has different data type, an error is returned

Data type check is also performed when reading a value. An error is returned if data type of read operation doesn’t match the data type of the value.

Namespaces

To mitigate potential conflicts in key names between different components, NVS assigns each key-value pair to one of namespaces. Namespace names follow the same rules as key names, i.e. 15 character maximum length. Namespace name is specified in the nvs_open call. This call returns an opaque handle, which is used in subsequent calls to nvs_read_*, nvs_write_*, and nvs_commit functions. This way, handle is associated with a namespace, and key names will not collide with same names in other namespaces.

Security, tampering, and robustness

NVS library doesn't implement tamper prevention measures. It is possible for anyone with physical access to the flash chip to alter, erase, or add key-value pairs.

NVS is compatible with the ESP32 flash encryption system, and it can store key-value pairs in an encrypted form. Some metadata, like page state and write/erase flags of individual entries can not be encrypted as they are represented as bits of flash memory for efficient access and manipulation. Flash encryption can prevent some forms of modification:

  • replacing keys or values with arbitrary data
  • changing data types of values

The following forms of modification are still possible when flash encryption is used:

  • erasing a page completely, removing all key-value pairs which were stored in that page
  • corrupting data in a page, which will cause the page to be erased automatically when such condition is detected
  • rolling back the contents of flash memory to an earlier snapshot
  • merging two snapshots of flash memory, rolling back some key-value pairs to an earlier state (although this is possible to mitigate with the current design — TODO)

The library does try to recover from conditions when flash memory is in an inconsistent state. In particular, one should be able to power off the device at any point and time and then power it back on. This should not result in loss of data, expect for the new key-value pair if it was being written at the moment of power off. The library should also be able to initialize properly with any random data present in flash memory.

Internals

Log of key-value pairs

NVS stores key-value pairs sequentially, with new key-value pairs being added at the end. When a value of any given key has to be updated, new key-value pair is added at the end of the log and old key-value pair is marked as erased.

Pages and entries

NVS library uses two main entities in its operation: pages and entries. Page is a logical structure which stores a portion of the overall log. Logical page corresponds to one physical sector of flash memory. Pages which are in use have a sequence number associated with them. Sequence numbers impose an ordering on pages. Higher sequence numbers correspond to pages which were created later. Each page can be in one of the following states:

Empty/uninitialized
Flash storage for the page is empty (all bytes are 0xff). Page isn't used to store any data at this point and doesn’t have a sequence number.
Active
Flash storage is initialized, page header has been written to flash, page has a valid sequence number. Page has some empty entries and data can be written there. At most one page can be in this state at any given moment.
Full
Flash storage is in a consistent state and is filled with key-value pairs. Writing new key-value pairs into this page is not possible. It is still possible to mark some key-value pairs as erased.
Erasing
Non-erased key-value pairs are being moved into another page so that the current page can be erased. This is a transient state, i.e. page should never stay in this state when any API call returns. In case of a sudden power off, move-and-erase process will be completed upon next power on.
Corrupted
Page header contains invalid data, and further parsing of page data was canceled. Any items previously written into this page will not be accessible. Corresponding flash sector will not be erased immediately, and will be kept along with sectors in uninitialized state for later use. This may be useful for debugging.

Mapping from flash sectors to logical pages doesn't have any particular order. Library will inspect sequence numbers of pages found in each flash sector and organize pages in a list based on these numbers.

+--------+     +--------+     +--------+     +--------+
| Page 1 |     | Page 2 |     | Page 3 |     | Page 4 |
| Full   +---> | Full   +---> | Active |     | Empty  |   <- states
| #11    |     | #12    |     | #14    |     |        |   <- sequence numbers
+---+----+     +----+---+     +----+---+     +---+----+
    |               |              |             |
    |               |              |             |
    |               |              |             |
+---v------+  +-----v----+  +------v---+  +------v---+
| Sector 3 |  | Sector 0 |  | Sector 2 |  | Sector 1 |    <- physical sectors
+----------+  +----------+  +----------+  +----------+

Structure of a page

For now we assume that flash sector size is 4096 bytes and that ESP32 flash encryption hardware operates on 32-byte blocks. It is possible to introduce some settings configurable at compile-time (e.g. via menuconfig) to accommodate flash chips with different sector sizes (although it is not clear if other components in the system, e.g. SPI flash driver and SPI flash cache can support these other sizes).

Page consists of three parts: header, entry state bitmap, and entries themselves. To be compatible with ESP32 flash encryption, entry size is 32 bytes. For integer types, entry holds one key-value pair. For strings and blobs, an entry holds part of key-value pair (more on that in the entry structure description).

The following diagram illustrates page structure. Numbers in parentheses indicate size of each part in bytes.

+-----------+--------------+-------------+-----------+
| State (4) | Seq. no. (4) | Unused (20) | CRC32 (4) | Header (32)
+-----------+--------------+-------------+-----------+
|                Entry state bitmap (32)             |
+----------------------------------------------------+
|                       Entry 0 (32)                 |
+----------------------------------------------------+
|                       Entry 1 (32)                 |
+----------------------------------------------------+
/                                                    /
/                                                    /
+----------------------------------------------------+
|                       Entry 125 (32)               |
+----------------------------------------------------+

Page header and entry state bitmap are always written to flash unencrypted. Entries are encrypted if flash encryption feature of the ESP32 is used.

Page state values are defined in such a way that changing state is possible by writing 0 into some of the bits. Therefore it not necessary to erase the page to change page state, unless that is a change to erased state.

CRC32 value in header is calculated over the part which doesn't include state value (bytes 4 to 28). Unused part is currently filled with 0xff bytes. Future versions of the library may store format version there.

The following sections describe structure of entry state bitmap and entry itself.

Entry and entry state bitmap

Each entry can be in one of the following three states. Each state is represented with two bits in the entry state bitmap. Final four bits in the bitmap (256 - 2 * 126) are unused.

Empty (2'b11)
Nothing is written into the specific entry yet. It is in an uninitialized state (all bytes 0xff).
Written (2'b10)
A key-value pair (or part of key-value pair which spans multiple entries) has been written into the entry.
Erased (2'b00)
A key-value pair in this entry has been discarded. Contents of this entry will not be parsed anymore.

Structure of entry

For values of primitive types (currently integers from 1 to 8 bytes long), entry holds one key-value pair. For string and blob types, entry holds part of the whole key-value pair. In case when a key-value pair spans multiple entries, all entries are stored in the same page.

+--------+----------+----------+---------+-----------+---------------+----------+
| NS (1) | Type (1) | Span (1) | Rsv (1) | CRC32 (4) |    Key (16)   | Data (8) |
+--------+----------+----------+---------+-----------+---------------+----------+

                                               +--------------------------------+
                         +->    Fixed length:  | Data (8)                       |
                         |                     +--------------------------------+
          Data format ---+
                         |                     +----------+---------+-----------+
                         +-> Variable length:  | Size (2) | Rsv (2) | CRC32 (4) |
                                               +----------+---------+-----------+

Individual fields in entry structure have the following meanings:

NS
Namespace index for this entry. See section on namespaces implementation for explanation of this value.
Type
One byte indicating data type of value. See ItemType enumeration in nvs_types.h for possible values.
Span
Number of entries used by this key-value pair. For integer types, this is equal to 1. For strings and blobs this depends on value length.
Rsv
Unused field, should be 0xff.
CRC32
Checksum calculated over all the bytes in this entry, except for the CRC32 field itself.
Key
Zero-terminated ASCII string containing key name. Maximum string length is 15 bytes, excluding zero terminator.
Data
For integer types, this field contains the value itself. If the value itself is shorter than 8 bytes it is padded to the right, with unused bytes filled with 0xff. For string and blob values, these 8 bytes hold additional data about the value, described next:
Size
(Only for strings and blobs.) Size, in bytes, of actual data. For strings, this includes zero terminator.
CRC32
(Only for strings and blobs.) Checksum calculated over all bytes of data.

Variable length values (strings and blobs) are written into subsequent entries, 32 bytes per entry. Span field of the first entry indicates how many entries are used.

Namespaces

As mentioned above, each key-value pair belongs to one of the namespaces. Namespaces identifiers (strings) are stored as keys of key-value pairs in namespace with index 0. Values corresponding to these keys are indexes of these namespaces.

+-------------------------------------------+
| NS=0 Type=uint8_t Key="wifi" Value=1      |   Entry describing namespace "wifi"
+-------------------------------------------+
| NS=1 Type=uint32_t Key="channel" Value=6  |   Key "channel" in namespace "wifi"
+-------------------------------------------+
| NS=0 Type=uint8_t Key="pwm" Value=2       |   Entry describing namespace "pwm"
+-------------------------------------------+
| NS=2 Type=uint16_t Key="channel" Value=20 |   Key "channel" in namespace "pwm"
+-------------------------------------------+

Item hash list

To reduce the number of reads performed from flash memory, each member of Page class maintains a list of pairs: (item index; item hash). This list makes searches much quicker. Instead of iterating over all entries, reading them from flash one at a time, Page::findItem first performs search for item hash in the hash list. This gives the item index within the page, if such an item exists. Due to a hash collision it is possible that a different item will be found. This is handled by falling back to iteration over items in flash.

Each node in hash list contains a 24-bit hash and 8-bit item index. Hash is calculated based on item namespace and key name. CRC32 is used for calculation, result is truncated to 24 bits. To reduce overhead of storing 32-bit entries in a linked list, list is implemented as a doubly-linked list of arrays. Each array holds 29 entries, for the total size of 128 bytes, together with linked list pointers and 32-bit count field. Minimal amount of extra RAM useage per page is therefore 128 bytes, maximum is 640 bytes.