This directory contains data which will be copied to the project layout directory on build, and is required at runtime.
- client/: Shared data for all game clients, and full data for FiveM.
- client_rdr/: Specific runtime data for RedM.
- launcher/: Specific runtime data for the Cfx.re Compositing Launcher.
- server/: Shared runtime data for FXServer.
- server_linux/: Shared runtime data for FXServer on Linux.
- server_proot/: Runtime data for the Alpine root build of FXServer on Linux.
- server_windows/: Runtime data for FXServer on Windows.
- shared/: Shared runtime data for all builds. Also includes canonical ScRT high-level source code for Lua/JS runtimes.