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mogarus-breath.json
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mogarus-breath.json
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{
"_id": "YCfpTifMs2minJrF",
"img": "systems/pf2e/icons/default-icons/hazard.svg",
"items": [
{
"_id": "mdp8vBq6ZOiNg1Zt",
"img": "systems/pf2e/icons/actions/Reaction.webp",
"name": "Volcanic Breath",
"sort": 0,
"system": {
"actionType": {
"value": "reaction"
},
"actions": {
"value": null
},
"category": null,
"description": {
"value": "<p><strong>Trigger</strong> A creature takes a hostile action against Mogaru, produces a visible area effect, or flies within 120 feet of Mogaru</p>\n<hr />\n<p><strong>Effect</strong> Mogaru breathes a @Template[cone|distance:120] of fire toward the object of his ire. Flammable objects in the area immediately combust, and stone or metal surfaces warp into difficult terrain. Creatures in the area take @Damage[20d6[fire]] damage (@Check[reflex|dc:44|basic] save). On a failed or critically failed save, a creature also takes @Damage[3d6[persistent,fire]] damage.</p>"
},
"publication": {
"license": "OGL",
"remaster": false,
"title": ""
},
"rules": [],
"slug": null,
"traits": {
"rarity": "common",
"value": []
}
},
"type": "action"
}
],
"name": "Mogaru's Breath",
"system": {
"attributes": {
"ac": {
"value": 10
},
"hardness": 0,
"hasHealth": true,
"hp": {
"details": "",
"max": 10,
"temp": 0,
"value": 10
},
"stealth": {
"details": "<p>DC 10</p>",
"value": 0
}
},
"creatureType": "",
"details": {
"description": "<p>Mogaru exhales a blast of intense flames to eradicate any meddlesome pests in the area.</p>",
"disable": "<p>@Check[performance|dc:50|name:Divert Mogaru's Attention] (legendary) or @Check[deception|dc:53|name:Divert Mogaru's Attention] (legendary) to momentarily divert Mogaru's attention</p>",
"isComplex": false,
"level": {
"value": 21
},
"publication": {
"license": "OGL",
"remaster": false,
"title": "Pathfinder #167: Ready? Fight!"
},
"reset": "<p>Mogaru must wait [[/br 1d4 #rounds]]{1d4 rounds} before letting loose another gout of fire.</p>",
"routine": ""
},
"saves": {
"fortitude": {
"saveDetail": "",
"value": 0
},
"reflex": {
"saveDetail": "",
"value": 0
},
"will": {
"saveDetail": "",
"value": 0
}
},
"statusEffects": [],
"traits": {
"rarity": "common",
"size": {
"value": "med"
},
"value": [
"environmental",
"fire",
"kaiju",
"primal"
]
}
},
"type": "hazard"
}