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fast_forward_button.js
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/**
* @license
* Copyright 2016 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
goog.provide('shaka.ui.FastForwardButton');
goog.require('shaka.ui.Element');
goog.require('shaka.ui.Locales');
goog.require('shaka.ui.Localization');
goog.require('shaka.util.Dom');
/**
* @extends {shaka.ui.Element}
* @final
* @export
*/
shaka.ui.FastForwardButton = class extends shaka.ui.Element {
/**
* @param {!HTMLElement} parent
* @param {!shaka.ui.Controls} controls
*/
constructor(parent, controls) {
super(parent, controls);
this.button_ = shaka.util.Dom.createHTMLElement('button');
this.button_.classList.add('material-icons');
this.button_.classList.add('shaka-fast-forward-button');
this.button_.textContent =
shaka.ui.Enums.MaterialDesignIcons.FAST_FORWARD;
this.parent.appendChild(this.button_);
this.updateAriaLabel_();
this.eventManager.listen(
this.localization, shaka.ui.Localization.LOCALE_UPDATED, () => {
this.updateAriaLabel_();
});
this.eventManager.listen(
this.localization, shaka.ui.Localization.LOCALE_CHANGED, () => {
this.updateAriaLabel_();
});
this.eventManager.listen(this.button_, 'click', () => {
this.fastForward_();
});
}
/**
* @private
*/
updateAriaLabel_() {
this.button_.setAttribute(shaka.ui.Constants.ARIA_LABEL,
this.localization.resolve(shaka.ui.Locales.Ids.FAST_FORWARD));
}
/**
* Cycles trick play rate between 1, 2, 4, and 8.
* @private
*/
fastForward_() {
if (!this.video.duration) {
return;
}
const trickPlayRate = this.player.getPlaybackRate();
// Every time the button is clicked, the rate is multiplied by 2,
// unless the rate is at max (8), in which case it is dropped back to 1.
const newRate = (trickPlayRate < 0 || trickPlayRate > 4) ?
1 : trickPlayRate * 2;
this.player.trickPlay(newRate);
}
};
/**
* @implements {shaka.extern.IUIElement.Factory}
* @final
*/
shaka.ui.FastForwardButton.Factory = class {
/** @override */
create(rootElement, controls) {
return new shaka.ui.FastForwardButton(rootElement, controls);
}
};
shaka.ui.Controls.registerElement(
'fast_forward', new shaka.ui.FastForwardButton.Factory());