forked from The-OpenROAD-Project/OpenSTA
-
Notifications
You must be signed in to change notification settings - Fork 0
/
PathVertex.hh
145 lines (133 loc) · 4.41 KB
/
PathVertex.hh
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
// OpenSTA, Static Timing Analyzer
// Copyright (c) 2023, Parallax Software, Inc.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "SearchClass.hh"
#include "Path.hh"
namespace sta {
class PathVertexRep;
// Implements Path API for a vertex.
class PathVertex : public Path
{
public:
PathVertex();
PathVertex(const PathVertex &path);
PathVertex(const PathVertex *path);
PathVertex(const PathVertexRep *path,
const StaState *sta);
PathVertex(const PathVertexRep &path,
const StaState *sta);
// If tag is not in the vertex tag group isNull() is true.
PathVertex(Vertex *vertex,
Tag *tag,
const StaState *sta);
PathVertex(Vertex *vertex,
Tag *tag,
int arrival_index);
void init();
void init(const PathVertexRep *path,
const StaState *sta);
void init(const PathVertexRep &path,
const StaState *sta);
void init(Vertex *vertex,
Tag *tag,
const StaState *sta);
void init(Vertex *vertex,
Tag *tag,
int arrival_index);
void operator=(const PathVertex &path);
virtual bool isNull() const;
virtual void setRef(PathRef *ref) const;
virtual Vertex *vertex(const StaState *) const { return vertex_; }
virtual VertexId vertexId(const StaState *sta) const;
virtual Tag *tag(const StaState *) const { return tag_; }
virtual TagIndex tagIndex(const StaState *sta) const;
virtual const RiseFall *transition(const StaState *) const;
virtual int rfIndex(const StaState *sta) const;
virtual PathAnalysisPt *pathAnalysisPt(const StaState *sta) const;
virtual PathAPIndex pathAnalysisPtIndex(const StaState *sta) const;
void arrivalIndex(int &arrival_index,
bool &arrival_exists) const;
void setArrivalIndex(int arrival_index);
virtual Arrival arrival(const StaState *sta) const;
virtual void setArrival(Arrival arrival,
const StaState *sta);
virtual const Required &required(const StaState *sta) const;
virtual void setRequired(const Required &required,
const StaState *sta);
virtual void prevPath(const StaState *sta,
// Return values.
PathRef &prev_path,
TimingArc *&prev_arc) const;
void prevPath(const StaState *sta,
// Return values.
PathVertex &prev_path) const;
void prevPath(const StaState *sta,
// Return values.
PathVertex &prev_path,
TimingArc *&prev_arc) const;
static bool equal(const PathVertex *path1,
const PathVertex *path2);
using Path::setRef;
using Path::prevPath;
protected:
Vertex *vertex_;
Tag *tag_;
int arrival_index_;
private:
friend class PathRef;
friend class VertexPathIterator;
friend bool pathVertexEqual(const PathVertex *path1,
const PathVertex *path2);
};
// Iterator for vertex paths.
class VertexPathIterator : public Iterator<PathVertex*>
{
public:
// Iterate over all vertex paths.
VertexPathIterator(Vertex *vertex,
const StaState *sta);
// Iterate over vertex paths with the same transition and
// analysis pt but different tags.
VertexPathIterator(Vertex *vertex,
const RiseFall *rf,
const PathAnalysisPt *path_ap,
const StaState *sta);
// Iterate over vertex paths with the same transition and
// analysis pt min/max but different tags.
VertexPathIterator(Vertex *vertex,
const RiseFall *rf,
const MinMax *min_max,
const StaState *sta);
VertexPathIterator(Vertex *vertex,
const RiseFall *rf,
const PathAnalysisPt *path_ap,
const MinMax *min_max,
const StaState *sta);
virtual ~VertexPathIterator();
virtual bool hasNext();
virtual PathVertex *next();
private:
void findNext();
const Search *search_;
Vertex *vertex_;
const RiseFall *rf_;
const PathAnalysisPt *path_ap_;
const MinMax *min_max_;
ArrivalMap::Iterator arrival_iter_;
PathVertex path_;
PathVertex next_;
};
} // namespace