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ass_parser.cpp
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// Copyright (c) 2012, Thomas Goyne <[email protected]>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "ass_parser.h"
#include "ass_attachment.h"
#include "ass_dialogue.h"
#include "ass_file.h"
#include "ass_info.h"
#include "ass_style.h"
#include "subtitle_format.h"
#include <libaegisub/util.h>
#include <algorithm>
#include <boost/algorithm/string/case_conv.hpp>
#include <boost/algorithm/string/predicate.hpp>
#include <boost/algorithm/string/trim.hpp>
AssParser::AssParser(AssFile *target, int version)
: target(target)
, version(version)
, state(&AssParser::ParseScriptInfoLine)
{
}
AssParser::~AssParser() {
}
void AssParser::ParseAttachmentLine(std::string const& data) {
bool is_filename = boost::starts_with(data, "fontname: ") || boost::starts_with(data, "filename: ");
bool valid_data = data.size() > 0 && data.size() <= 80;
for (auto byte : data) {
if (byte < 33 || byte >= 97) {
valid_data = false;
break;
}
}
// Data is over, add attachment to the file
if (!valid_data || is_filename) {
target->Attachments.push_back(*attach.release());
AddLine(data);
}
else {
attach->AddData(data);
// Done building
if (data.size() < 80)
target->Attachments.push_back(*attach.release());
}
}
void AssParser::ParseScriptInfoLine(std::string const& data) {
if (boost::starts_with(data, ";")) {
// Skip stupid comments added by other programs
// Of course, we'll add our own in place later... ;)
return;
}
if (boost::starts_with(data, "ScriptType:")) {
std::string version_str = data.substr(11);
boost::trim(version_str);
boost::to_lower(version_str);
if (version_str == "v4.00")
version = 0;
else if (version_str == "v4.00+")
version = 1;
else
throw SubtitleFormatParseError("Unknown SSA file format version", nullptr);
}
// Nothing actually supports the Collisions property and malformed values
// crash VSFilter, so just remove it entirely
if (boost::starts_with(data, "Collisions:"))
return;
size_t pos = data.find(':');
if (pos == data.npos) return;
target->Info.push_back(*new AssInfo(data.substr(0, pos), boost::trim_left_copy(data.substr(pos + 1))));
}
void AssParser::ParseEventLine(std::string const& data) {
if (boost::starts_with(data, "Dialogue:") || boost::starts_with(data, "Comment:"))
target->Events.push_back(*new AssDialogue(data));
}
void AssParser::ParseStyleLine(std::string const& data) {
if (boost::starts_with(data, "Style:"))
target->Styles.push_back(*new AssStyle(data, version));
}
void AssParser::ParseFontLine(std::string const& data) {
if (boost::starts_with(data, "fontname: "))
attach = agi::util::make_unique<AssAttachment>(data, AssEntryGroup::FONT);
}
void AssParser::ParseGraphicsLine(std::string const& data) {
if (boost::starts_with(data, "filename: "))
attach = agi::util::make_unique<AssAttachment>(data, AssEntryGroup::GRAPHIC);
}
void AssParser::AddLine(std::string const& data) {
// Special-case for attachments since a line could theoretically be both a
// valid attachment data line and a valid section header, and if an
// attachment is in progress it needs to be treated as that
if (attach.get()) {
ParseAttachmentLine(data);
return;
}
if (data.empty()) return;
// Section header
if (data[0] == '[' && data.back() == ']') {
// Ugly hacks to allow intermixed v4 and v4+ style sections
const std::string low = boost::to_lower_copy(data);
if (low == "[v4 styles]") {
version = 0;
state = &AssParser::ParseStyleLine;
}
else if (low == "[v4+ styles]") {
version = 1;
state = &AssParser::ParseStyleLine;
}
else if (low == "[events]")
state = &AssParser::ParseEventLine;
else if (low == "[script info]")
state = &AssParser::ParseScriptInfoLine;
else if (low == "[graphics]")
state = &AssParser::ParseGraphicsLine;
else if (low == "[fonts]")
state = &AssParser::ParseFontLine;
else
state = &AssParser::UnknownLine;
return;
}
(this->*state)(data);
}