A multiplatform object-oriented gui framework written in C++. This framework is mainly aimed towards game hacking, but you can use it for anything that you want.
- Easy to use and to customize.
- Works on multiple graphics libraries. (DirectX, OpenGL, Vulkan, etc)
- It comes with a built-in config system. (Not implemented yet.)
You can visit the wiki (currently under construction) page for widgets, functions documentations and a how to setup guide.
Here is a preview of the library: (PENDING)
This library is very customizable. You can click here for more examples.
If you find any bugs, glitches or if you have a feature request you can always visit the issues tab. If you want to contribute, feel free to make a pull request.