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-monster should randomly move only after melee hit(2sec) while is blocking by
player
-monsters should loses the target when distanse between monster and player is 9
sqm(on ots is 12) i think
-monsters should pick-up targets which are closer and do not loose previous
target
-message when player standing in dp and he got a parcel/letter (New mail has
arrived.)
-if monsters are behind the wall and can't reach your battle X can disapear
- if someone(player) trying to push creature or another player he's melee
attack should stops for 2 sec.
Original issue reported on code.google.com by [email protected] on 15 Jul 2012 at 2:51
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
[email protected]
on 15 Jul 2012 at 2:51The text was updated successfully, but these errors were encountered: