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Starred repositories
Visual Studio native debugger extension to help debug native applications using Mono.
The new Windows Terminal and the original Windows console host, all in the same place!
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Experimental tools and libraries for reading and analyzing Unity data files.
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
a C\C++ library and command-line tools for Diff & Patch between binary files or directories(folder); cross-platform; runs fast; create small delta/differential; support large files and limit memory…
An open-source C++ library developed and used at Facebook.
Command & Conquer: Remastered Collection
Diablo devolved - magic behind the 1996 computer game
🎮 🎲 A wonderful list of Game Development resources.