-
Notifications
You must be signed in to change notification settings - Fork 20
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Can't build from source #17
Comments
Bump?!!! |
You need to place your OculusSDK folder in the same folder as your repo folder. The repo folder is the one that contains README.md and same text files. |
Yep, did that - same issue. 1>------ Build started: Project: quakespasm, Configuration: Release x64 ------ |
Hmm.. Renamed repo folder into Quakespasm-Rift-2.1 (was Quakespasm-Rift before, as per readme) and now getting this: 1>bgmusic.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/SAFESEH' specification |
The only difference I can see is that you're building the 64 bit version, maybe the linking for that release hasn't been configured the same way. Try building the 32 bit version. |
Tried building 32bit. It seems that SDL2 builds fine into .exe and non-SDL build fails. I'll give SDL exe a spin and see if it runs. |
Tried building from the source following instructions, but it fails on linking stage :( (although I was doing release build, not debug build and x64 if that makes any difference)
I went over include/lib folders in the project properties but couldn't find any mention of OVR folders :/
The text was updated successfully, but these errors were encountered: