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Steps to Reproduce the Problem: Import either/or Manny and Quinn template -> Import FBX of SKM_Manny/Quinn -> Press Convert
Error Log:
Traceback (most recent call last):
File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\ue2rigify\core\scene.py", line 1670, in switch_modes
convert_to_control_rig(properties)
File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\ue2rigify\core\scene.py", line 1584, in convert_to_control_rig
control_rig_object = create_control_rig(properties)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\ue2rigify\core\scene.py", line 789, in create_control_rig
create_meta_rig(properties)
File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\ue2rigify\core\scene.py", line 766, in create_meta_rig
metarig.create(metarig_object)
File "C:\Users\User\AppData\Local\Temp\ue2rigify\resources\rig_templates\b4_0\manny\metarig.py", line 45, in create
arm.rigify_layers.add()
^^^^^^^^^^^^^^^^^
AttributeError: 'Armature' object has no attribute 'rigify_layers'. Did you mean: 'rigify_colors'?
File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\ue2rigify\core\scene.py", line 1623, in switch_modes
Odd, the path to the template C:\Users\User\AppData\Local\Temp\ue2rigify\resources\rig_templates\b4_0\manny\metarig.py" is not how the templates are structured. Instead of the folder "manny" it should be male_mannequin_ue5. Did you recently update from Epic's outdated version of ue2rigify?
Try deleting the ue2rigify temp folder C:\Users\User\AppData\Local\Temp\ue2rigify and restart blender. It should recreate the templates.
Addon: UE to Rigify
Steps to Reproduce the Problem: Import either/or Manny and Quinn template -> Import FBX of SKM_Manny/Quinn -> Press Convert
Error Log:
Addon Version: UE to Rigify 1.7.4
Blender Version: Blender 4.1
Unreal Version: Unreal 5.5
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