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UE 5 Manny and Quin templates don't work #115

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anim-cleaner opened this issue Jan 13, 2025 · 2 comments
Closed

UE 5 Manny and Quin templates don't work #115

anim-cleaner opened this issue Jan 13, 2025 · 2 comments
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bug Something isn't working

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@anim-cleaner
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anim-cleaner commented Jan 13, 2025

  • Addon: UE to Rigify

  • Steps to Reproduce the Problem: Import either/or Manny and Quinn template -> Import FBX of SKM_Manny/Quinn -> Press Convert

  • Error Log:

 Traceback (most recent call last):
  File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\ue2rigify\core\scene.py", line 1670, in switch_modes
    convert_to_control_rig(properties)
  File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\ue2rigify\core\scene.py", line 1584, in convert_to_control_rig
    control_rig_object = create_control_rig(properties)
                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\ue2rigify\core\scene.py", line 789, in create_control_rig
    create_meta_rig(properties)
  File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\ue2rigify\core\scene.py", line 766, in create_meta_rig
    metarig.create(metarig_object)
  File "C:\Users\User\AppData\Local\Temp\ue2rigify\resources\rig_templates\b4_0\manny\metarig.py", line 45, in create
    arm.rigify_layers.add()
    ^^^^^^^^^^^^^^^^^
AttributeError: 'Armature' object has no attribute 'rigify_layers'. Did you mean: 'rigify_colors'?
File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\ue2rigify\core\scene.py", line 1623, in switch_modes

  • OS: Windows 10

Addon Version: UE to Rigify 1.7.4
Blender Version: Blender 4.1
Unreal Version: Unreal 5.5

@anim-cleaner anim-cleaner added the bug Something isn't working label Jan 13, 2025
@JoshQuake
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Odd, the path to the template C:\Users\User\AppData\Local\Temp\ue2rigify\resources\rig_templates\b4_0\manny\metarig.py" is not how the templates are structured. Instead of the folder "manny" it should be male_mannequin_ue5. Did you recently update from Epic's outdated version of ue2rigify?

Try deleting the ue2rigify temp folder C:\Users\User\AppData\Local\Temp\ue2rigify and restart blender. It should recreate the templates.

@anim-cleaner
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That fixed the problem

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