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Looks like it might be an issue with the ghosting fix. I believe it doesn't have too much of an effect on this game because of the AA technique being used, can you try disabling it and see if the same crash occurs?
(As a side note, the Ghosting Fix is not enabled by default for this very reason - because it may not be stable in every instance)
It seems to only happen during certain cut scenes. This was on Quest 3 with Link cable and Synced Sequential with ghosting fix.
Here is my logs and config
log.txt
config.txt
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