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vertex.h
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/*
** vertex.h
**
** This file is part of mkxp.
**
** Copyright (C) 2014 Jonas Kulla <[email protected]>
**
** mkxp is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 2 of the License, or
** (at your option) any later version.
**
** mkxp is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VERTEX_H
#define VERTEX_H
#include "etc-internal.h"
#include "gl-fun.h"
#include "shader.h"
/* Simple Vertex */
struct SVertex
{
Vec2 pos;
Vec2 texPos;
};
/* Color Vertex */
struct CVertex
{
Vec2 pos;
Vec4 color;
CVertex();
};
struct Vertex
{
Vec2 pos;
Vec2 texPos;
Vec4 color;
Vertex();
};
struct VertexAttribute
{
Shader::Attribute index;
GLint size;
GLenum type;
const GLvoid *offset;
};
template<class VertType>
struct VertexTraits
{
static const VertexAttribute *attr;
static const GLsizei attrCount;
};
#endif // VERTEX_H