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_**Minecraft: Python Edition**_ is a project that strives to recreate each and every old Minecraft version in Python 3 using the **Pyglet** multimedia library and **Cython** for performance.
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The project is currently working on the Indev versions of Minecraft.
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The latest version is **Indev 20100212-2** as released on _**February 12, 2010**_.
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The latest version is **Indev 20100214** as released on _**February 14, 2010**_.
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This version adds the day and night cycle and craftable armor (not yet functional).
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This is the first version where hostile mobs only spawn at night and in dark areas.
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This version readds audio and adds the visible player hand, the Paradise and Woods map themes, and mobs burning in daylight.
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Features from previous Indev versions include the Indev mossy cobblestone spawn house, NBT level file saving, mobs and animals, farming,
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durable tools, difficulty, torches, advanced liquid spread, TNT explosives, chests, the main menu, workbench crafting, and soup.
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durable tools, day and night cycle, difficulty, torches, advanced liquid spread, TNT explosives, chests, the main menu, workbench crafting, and soup.
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To easily install this version of *Minecraft: Python Edition*, just run `python -m pip install minecraft-python==20100212-2`.
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To easily install this version of *Minecraft: Python Edition*, just run `python -m pip install minecraft-python==20100214`.
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You can learn more about this version [on the Minecraft wiki.](https://minecraft.wiki/w/Java_Edition_Indev_20100212-2)
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You can learn more about this version [on the Minecraft wiki.](https://minecraft.wiki/w/Java_Edition_Indev_20100214)
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### Organization
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Smelting is unique in early Indev: to get iron or gold ingots, light the dropped ores on fire or throw them in lava.
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The Indev level generator is customizable and you can choose between the *Inland*, *Island*, *Floating*, and *Flat* level types.
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You can specify the world theme as *Normal* or *Hell* (lava and dirt instead of water and grass), world size, and world shape (*Square*, *Long*, *Deep*).
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You can specify the world theme as *Normal*, *Hell* (lava and dirt instead of water and grass), *Paradise* (always daylight), or *Woods*.
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World size and world shape (*Square*, *Long*, *Deep*) may also be selected.
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Levels can be saved to a single *.mclevel* NBT file in the pause menu. The level files are perfectly compatible with Java and vice versa.
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*An isometric screenshot of a Floating map generated by the game, showcasing mobs and farming.*
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*An isometric screenshot of a normal Woods map generated by the game.*
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