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Commits on Jun 2, 2023
Commits on Jun 1, 2023
[unity] URP shaders: Improvement of previous commit 1979b03, was unnecessary. Fixed final shader compile errors.
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Commits on May 31, 2023
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[unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. (Not related to last commit 1fa6c2e.)
committed[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at
Spine/Sprite
shaders. Closes EsotericSoftware#1705.committed
Commits on May 26, 2023
Commits on May 24, 2023
Commits on May 16, 2023
[unity] Fixed NullReferenceException upon SkeletonGraphic drag&drop instantiation. Closes EsotericSoftware#2292.
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Commits on May 12, 2023
Commits on May 3, 2023
[unity] Added support for light cookies at
Universal Render Pipeline/Spine/Sprite
shader. Closes EsotericSoftware#2285.committed- committed
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Commits on May 2, 2023
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[unity] Fixed RootMotion components with Rigidbody in parent not supporting position offset. Closes EsotericSoftware#2284.
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