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CONTRIBUTING.md

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Contributing to the xFormers repo

We want to make contributing to this project as easy and transparent as possible.

Our Development Process

Minor changes and improvements will be released on an ongoing basis. Larger changes (e.g., changesets implementing a new paper) will be released on a more periodic basis.

Pull Requests

We actively welcome your pull requests.

  1. Fork the repo and create your branch from master.
  2. If you've added code that should be tested, add tests.
  3. If you've changed APIs, update the documentation.
  4. Ensure the test suite passes.
  5. Make sure your code lints.
  6. If you haven't already, complete the Contributor License Agreement ("CLA").

Contributor License Agreement ("CLA")

In order to accept your pull request, we need you to submit a CLA. You only need to do this once to work on any of Facebook's open source projects.

Complete your CLA here: https://code.facebook.com/cla

Issues

We use GitHub issues to track public bugs. Please ensure your description is clear and has sufficient instructions to be able to reproduce the issue.

Facebook has a bounty program for the safe disclosure of security bugs. In those cases, please go through the process outlined on that page and do not file a public issue.

Environment setup

~$ python3 -m venv venv2
~$ source venv2/bin/activate
(venv2) ~$ cd git/template/
(venv2) ~/git/template $ pip3 install -r requirements-test.txt

Coding Style

In your editor, install the editorconfig extension which should ensure that you are following the same standards as us.

Two options to make sure that the code is formatted and linted properly:

  • either you run black, mypy and isort before opening up your PR.
black .
isort . --profile black
flake8 --config .flake8
mypy --ignore-missing-imports --scripts-are-modules --pretty --exclude build/ --exclude stubs/ .
  • or you can just install pre-commit, which will make sure that all of the above is run automatically anytime you commit in that case, you would need to
pip install pre-commit 

then (in the xformers repository, just once)

pre-commit install 

After these steps each of your commits will run the same linting and formatting routines as the xformers continuous integration, which greatly helps getting your PRs all green !

Read the editorconfig file to understand the exact coding style preferences.

Testing

Static analysis

mypy --ignore-missing-imports --scripts-are-modules --pretty --exclude stubs/ .

Unit tests

pytest

or

python -m pytest

Check test coverage

python -m pytest --cov-report term --cov=template  tests

CircleCI status

From your PR page, you can expand on the CircleCI results. For GPU test, you should see what CI has run, like:

...
----- generated xml file: /home/circleci/template/test-results/junit.xml ------
================== 217 passed, 2 xfailed in 218.74s (0:03:38) ==================
CircleCI received exit code 0

The number of passed and failed should give you an idea on whether your local test was the same or not.

Commit Guidelines

We follow the same guidelines as AngularJS. Each commit message consists of a header, a body and a footer. The header has a special format that includes a type, and a subject:

[<type>] <subject>
<BLANK LINE>
<body>
<BLANK LINE>
<footer>

Any line of the commit message cannot be longer 100 characters! This allows the message to be easier to read on github as well as in various git tools.

Type

Must be one of the following:

  • feat: A new feature
  • fix: A bug fix
  • cleanup: Changes that do not affect the meaning of the code (white-space, formatting, missing semi-colons, dead code removal etc.)
  • refactor: A code change that neither fixes a bug or adds a feature
  • perf: A code change that improves performance
  • test: Adding missing tests or fixing them
  • chore: Changes to the build process or auxiliary tools and libraries such as documentation generation
  • docs: Documentation only changes

License

By contributing to xFormers, you agree that your contributions will be licensed under the LICENSE file in the root directory of this source tree.