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Getting system audio #135

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Tbaile opened this issue May 15, 2015 · 9 comments
Open

Getting system audio #135

Tbaile opened this issue May 15, 2015 · 9 comments

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@Tbaile
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Tbaile commented May 15, 2015

How cool would it be? Listening to everything that comes out from the client audio.

@yankejustin
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Well, how difficult would it be? ;)
This is where it becomes more difficult (not only to code) but to spend lots of time with an interface for it!

@bitterypaul
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@yankejustin i need your feedback on other issues opened by me

@yankejustin
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@bitterypaul Please post responses relevant to the issue. I try not to clutter these comment spaces. If you noticed, I have already been messing with the keylogger. If you look at my profile, you can see a few branches I made to implement volume control, and Cpu/Memory usage. Just please be patient...

@DragonzMaster
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@Tbaile
you can try with it ... it can be possible by using (WinMM.Net)
and you can add more than one option (buffer size)
you can find the source here:
https://winmm.codeplex.com/SourceControl/latest
i might try with it but not now as i am having final exams

@Tbaile
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Tbaile commented May 16, 2015

Well unfortunately i'm a newbie with c# but I'll give it a try, I'll let you know if i get something.

@DragonzMaster
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ok good luck

@yankejustin
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@MaxXor I have looked into this and it will require use of an external library; it is significantly more low-level than C# can go.

@DragonzMaster
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there are more than 1 library you can use @yankejustin
and they are open source so you can add them like ProtoBuf without the need of building the library and make a reference to it ... just a folder and it should work
there is WinMM.NET and NAudio and another one (i don't remember it 😄 )

@bitterypaul
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And there's another library out in the wild.
https://github.com/filoe/cscore

@MaxXor MaxXor mentioned this issue Oct 4, 2016
@MaxXor MaxXor mentioned this issue Mar 4, 2021
@MaxXor MaxXor changed the title Getting system audio and microphone sounds (if any) Getting system audio Mar 23, 2021
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