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slice_js.go
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// Copyright 2019 The Oto Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build go1.13
package oto
import (
"reflect"
"runtime"
"syscall/js"
"unsafe"
)
func float32SliceToTypedArray(s []float32) (js.Value, func()) {
h := (*reflect.SliceHeader)(unsafe.Pointer(&s))
h.Len *= 4
h.Cap *= 4
bs := *(*[]byte)(unsafe.Pointer(h))
a := js.Global().Get("Uint8Array").New(len(bs))
js.CopyBytesToJS(a, bs)
runtime.KeepAlive(s)
buf := a.Get("buffer")
return js.Global().Get("Float32Array").New(buf, a.Get("byteOffset"), a.Get("byteLength").Int()/4), func() {}
}
func copyFloat32sToJS(v js.Value, s []float32) {
h := (*reflect.SliceHeader)(unsafe.Pointer(&s))
h.Len *= 4
h.Cap *= 4
bs := *(*[]byte)(unsafe.Pointer(h))
js.CopyBytesToJS(v, bs)
runtime.KeepAlive(s)
}