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Build cross-platform desktop apps with JavaScript, HTML, and CSS
Godot Engine – Multi-platform 2D and 3D game engine
Seamless operability between C++11 and Python
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
All of source code of version 10 or later of Floorp Browser, the most Advanced and Fastest Firefox derivative 🦊
Bear is a tool that generates a compilation database for clang tooling.
One stop solution for all Vulkan samples
C/C++/ObjC language server supporting cross references, hierarchies, completion and semantic highlighting
Chromium Embedded Framework (CEF). A simple framework for embedding Chromium-based browsers in other applications.
Tiny but powerful single file wavefront obj loader
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Mozc - a Japanese Input Method Editor designed for multi-platform
FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
SAKURA Editor (Japanese text editor for MS Windows)