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Example applications for YOCTO/GL.

The code depends on GLFW v3 on all platforms and GLEW on Window/Linux. These files are included in the distribution so there should be no need to build the libraries statically. To build, use either the included Ninja build or the XCode/VisualStudio projects.

To make a set of simple tests scenes, use ./bin/ytestgen tests. Then you can run ytrace for path tracing, yshade for quick OpenGL viewing, yview for HDR image viewing or ysymrigid for rigid body simulation. Run the executable with -h to get help.