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Hello, thank you for all the job you have done with this app, finally the app can run in Android TV! The audio problem finnaly was solved!
This is my suggestions for the nexts releases:
Add support for gamepad and TV remote controller in script menu configurarion and optimize the context menu for Android TV (it’s only acessible with touch/mouse);
The app does not seem to consume all the power of the network in android TV, which causes delays in gameplay... The statistics of network consumptions is very unstable. (I have a Samsung TV that uses the same network and dont have any delay, even in wi-fi)
Add support for remmaping keys of gamepad (based on xbox gamepad keys);
Add an gamepad vibration support (looks like Chrome and Edge has an implementation for this, i think it can help)
Add support for multiple profiles (useful for multiplayer coop local);
Sorry for bad english, greetings from Brazil!
The text was updated successfully, but these errors were encountered:
Hi … I’m an Android TV users myself and just wanted to let you know, that the script settings …
… can already be adjusted with a connected controller. Only when using a remote, there is the problem that you can’t change those settings that don’t have a checkbox, but a drop down list. Which is strange as this works with the controller. But as you need a controller on Android TV to play games anyway, I think that’s not a real problem.
But maybe you mean the stream settings …
That’s right. Those need touch/mouse support to be adjusted. But for now you could help yourself by installing that mouse app …
Device
Android TV
Device name
Mi Stick 4k
Android Version
11
Suggestion
Hello, thank you for all the job you have done with this app, finally the app can run in Android TV! The audio problem finnaly was solved!
This is my suggestions for the nexts releases:
Add support for gamepad and TV remote controller in script menu configurarion and optimize the context menu for Android TV (it’s only acessible with touch/mouse);
The app does not seem to consume all the power of the network in android TV, which causes delays in gameplay... The statistics of network consumptions is very unstable. (I have a Samsung TV that uses the same network and dont have any delay, even in wi-fi)
Add support for remmaping keys of gamepad (based on xbox gamepad keys);
Add an gamepad vibration support (looks like Chrome and Edge has an implementation for this, i think it can help)
Add support for multiple profiles (useful for multiplayer coop local);
Sorry for bad english, greetings from Brazil!
The text was updated successfully, but these errors were encountered: