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crnn_layer.h
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crnn_layer.h
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#ifndef CRNN_LAYER_H
#define CRNN_LAYER_H
#include "activations.h"
#include "layer.h"
#include "network.h"
#ifdef __cplusplus
extern "C" {
#endif
layer make_crnn_layer(int batch, int h, int w, int c, int hidden_filters, int output_filters, int groups, int steps, int size, int stride, int dilation, int pad, ACTIVATION activation, int batch_normalize, int xnor, int train);
void resize_crnn_layer(layer *l, int w, int h);
void free_state_crnn(layer l);
void forward_crnn_layer(layer l, network_state state);
void backward_crnn_layer(layer l, network_state state);
void update_crnn_layer(layer l, int batch, float learning_rate, float momentum, float decay);
#ifdef GPU
void forward_crnn_layer_gpu(layer l, network_state state);
void backward_crnn_layer_gpu(layer l, network_state state);
void update_crnn_layer_gpu(layer l, int batch, float learning_rate, float momentum, float decay, float loss_scale);
void push_crnn_layer(layer l);
void pull_crnn_layer(layer l);
#endif
#ifdef __cplusplus
}
#endif
#endif