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ideas
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5/2 split percentage
openings
run elo with openings as keys, maybe add small penalty for not being
choosen.
card info
average # gained, frequency gained when avail, win %, norm win %
over paid for?, first gainer wins?,
bought before others of same cost?
bought more than others of same cost?
most trashed
early vs late game card, turn distribution of gain
combos?
by same deck co-occurence
by same turn play
counters?
metrics dropped when other card available?
player page
player card info?
break down by card types, money, actions, +money, +action, terminal,
cost, attack
percentage of games opened double action
starts first?