- Toronto, Canada
- https://rwhogg.site
Lists (12)
Sort Name ascending (A-Z)
- All languages
- ActionScript
- Adblock Filter List
- Assembly
- Bikeshed
- C
- C#
- C++
- CSS
- Crystal
- Dart
- Dockerfile
- F#
- GDScript
- GLSL
- Go
- Groovy
- HCL
- HTML
- Haskell
- Haxe
- JSON
- Java
- JavaScript
- Jsonnet
- Jupyter Notebook
- Kotlin
- Lua
- Markdown
- Nix
- OCaml
- Objective-C
- PHP
- Pascal
- Perl
- PowerShell
- Python
- R
- Ren'Py
- Ruby
- Rust
- SCSS
- Scala
- Shell
- Smarty
- Solidity
- Starlark
- Svelte
- Swift
- TeX
- TypeScript
- V
- Vala
- Vim Script
- Vue
- WebAssembly
- reStructuredText
Starred repositories
A framework for building native applications using React
Build cross-platform desktop apps with JavaScript, HTML, and CSS
Godot Engine – Multi-platform 2D and 3D game engine
Protocol Buffers - Google's data interchange format
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
aria2 is a lightweight multi-protocol & multi-source, cross platform download utility operated in command-line. It supports HTTP/HTTPS, FTP, SFTP, BitTorrent and Metalink.
GoogleTest - Google Testing and Mocking Framework
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Emscripten: An LLVM-to-WebAssembly Compiler
DeepSpeech is an open source embedded (offline, on-device) speech-to-text engine which can run in real time on devices ranging from a Raspberry Pi 4 to high power GPU servers.
Compatibility tool for Steam Play based on Wine and additional components
FlatBuffers: Memory Efficient Serialization Library
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
Command & Conquer: Remastered Collection
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Google's common Java, C++ and JavaScript library for parsing, formatting, and validating international phone numbers.
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Enabling the Windows Subsystem for Linux to include support for Wayland and X server related scenarios