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CMakeLists.txt
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CMakeLists.txt
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set(COMMON_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/src)
set(COMMON_SOURCE
${COMMON_SOURCE_DIR}/Assets/ColorRange.cpp
${COMMON_SOURCE_DIR}/Assets/EntityDefinition.cpp
${COMMON_SOURCE_DIR}/Assets/EntityDefinitionFileSpec.cpp
${COMMON_SOURCE_DIR}/Assets/EntityDefinitionGroup.cpp
${COMMON_SOURCE_DIR}/Assets/EntityDefinitionManager.cpp
${COMMON_SOURCE_DIR}/Assets/EntityModel.cpp
${COMMON_SOURCE_DIR}/Assets/EntityModelManager.cpp
${COMMON_SOURCE_DIR}/Assets/ModelDefinition.cpp
${COMMON_SOURCE_DIR}/Assets/Palette.cpp
${COMMON_SOURCE_DIR}/Assets/PropertyDefinition.cpp
${COMMON_SOURCE_DIR}/Assets/Quake3Shader.cpp
${COMMON_SOURCE_DIR}/Assets/Texture.cpp
${COMMON_SOURCE_DIR}/Assets/TextureBuffer.cpp
${COMMON_SOURCE_DIR}/Assets/TextureCollection.cpp
${COMMON_SOURCE_DIR}/Assets/TextureManager.cpp
${COMMON_SOURCE_DIR}/EL/ELExceptions.cpp
${COMMON_SOURCE_DIR}/EL/EvaluationContext.cpp
${COMMON_SOURCE_DIR}/EL/Expression.cpp
${COMMON_SOURCE_DIR}/EL/Expressions.cpp
${COMMON_SOURCE_DIR}/EL/Interpolator.cpp
${COMMON_SOURCE_DIR}/EL/Types.cpp
${COMMON_SOURCE_DIR}/EL/Value.cpp
${COMMON_SOURCE_DIR}/EL/VariableStore.cpp
${COMMON_SOURCE_DIR}/IO/AseParser.cpp
${COMMON_SOURCE_DIR}/IO/BrushFaceReader.cpp
${COMMON_SOURCE_DIR}/IO/Bsp29Parser.cpp
${COMMON_SOURCE_DIR}/IO/CompilationConfigParser.cpp
${COMMON_SOURCE_DIR}/IO/CompilationConfigWriter.cpp
${COMMON_SOURCE_DIR}/IO/ConfigParserBase.cpp
${COMMON_SOURCE_DIR}/IO/DefParser.cpp
${COMMON_SOURCE_DIR}/IO/DiskFileSystem.cpp
${COMMON_SOURCE_DIR}/IO/DiskIO.cpp
${COMMON_SOURCE_DIR}/IO/DkmParser.cpp
${COMMON_SOURCE_DIR}/IO/DkPakFileSystem.cpp
${COMMON_SOURCE_DIR}/IO/ELParser.cpp
${COMMON_SOURCE_DIR}/IO/EntityDefinitionClassInfo.cpp
${COMMON_SOURCE_DIR}/IO/EntityDefinitionLoader.cpp
${COMMON_SOURCE_DIR}/IO/EntityDefinitionParser.cpp
${COMMON_SOURCE_DIR}/IO/EntityModelLoader.cpp
${COMMON_SOURCE_DIR}/IO/EntityModelParser.cpp
${COMMON_SOURCE_DIR}/IO/EntParser.cpp
${COMMON_SOURCE_DIR}/IO/ExportOptions.cpp
${COMMON_SOURCE_DIR}/IO/FgdParser.cpp
${COMMON_SOURCE_DIR}/IO/File.cpp
${COMMON_SOURCE_DIR}/IO/FileMatcher.cpp
${COMMON_SOURCE_DIR}/IO/FileSystem.cpp
${COMMON_SOURCE_DIR}/IO/FreeImageTextureReader.cpp
${COMMON_SOURCE_DIR}/IO/GameConfigParser.cpp
${COMMON_SOURCE_DIR}/IO/GameEngineConfigParser.cpp
${COMMON_SOURCE_DIR}/IO/GameEngineConfigWriter.cpp
${COMMON_SOURCE_DIR}/IO/HlMipTextureReader.cpp
${COMMON_SOURCE_DIR}/IO/IdMipTextureReader.cpp
${COMMON_SOURCE_DIR}/IO/IdPakFileSystem.cpp
${COMMON_SOURCE_DIR}/IO/ImageFileSystem.cpp
${COMMON_SOURCE_DIR}/IO/ImageLoader.cpp
${COMMON_SOURCE_DIR}/IO/ImageLoaderImpl.cpp
${COMMON_SOURCE_DIR}/IO/ImageSpriteParser.cpp
${COMMON_SOURCE_DIR}/IO/IOUtils.cpp
${COMMON_SOURCE_DIR}/IO/LegacyModelDefinitionParser.cpp
${COMMON_SOURCE_DIR}/IO/M8TextureReader.cpp
${COMMON_SOURCE_DIR}/IO/MapFileSerializer.cpp
${COMMON_SOURCE_DIR}/IO/MapParser.cpp
${COMMON_SOURCE_DIR}/IO/MapReader.cpp
${COMMON_SOURCE_DIR}/IO/Md2Parser.cpp
${COMMON_SOURCE_DIR}/IO/Md3Parser.cpp
${COMMON_SOURCE_DIR}/IO/MdlParser.cpp
${COMMON_SOURCE_DIR}/IO/MdxParser.cpp
${COMMON_SOURCE_DIR}/IO/MipTextureReader.cpp
${COMMON_SOURCE_DIR}/IO/NodeReader.cpp
${COMMON_SOURCE_DIR}/IO/NodeSerializer.cpp
${COMMON_SOURCE_DIR}/IO/NodeWriter.cpp
${COMMON_SOURCE_DIR}/IO/ObjParser.cpp
${COMMON_SOURCE_DIR}/IO/ObjSerializer.cpp
${COMMON_SOURCE_DIR}/IO/ParserStatus.cpp
${COMMON_SOURCE_DIR}/IO/Path.cpp
${COMMON_SOURCE_DIR}/IO/PathQt.cpp
${COMMON_SOURCE_DIR}/IO/Quake3ShaderFileSystem.cpp
${COMMON_SOURCE_DIR}/IO/Quake3ShaderParser.cpp
${COMMON_SOURCE_DIR}/IO/Quake3ShaderTextureReader.cpp
${COMMON_SOURCE_DIR}/IO/Reader.cpp
${COMMON_SOURCE_DIR}/IO/ResourceUtils.cpp
${COMMON_SOURCE_DIR}/IO/SimpleParserStatus.cpp
${COMMON_SOURCE_DIR}/IO/SkinLoader.cpp
${COMMON_SOURCE_DIR}/IO/SprParser.cpp
${COMMON_SOURCE_DIR}/IO/StandardMapParser.cpp
${COMMON_SOURCE_DIR}/IO/SystemPaths.cpp
${COMMON_SOURCE_DIR}/IO/TextureCollectionLoader.cpp
${COMMON_SOURCE_DIR}/IO/TextureLoader.cpp
${COMMON_SOURCE_DIR}/IO/TextureReader.cpp
${COMMON_SOURCE_DIR}/IO/WadFileSystem.cpp
${COMMON_SOURCE_DIR}/IO/WalTextureReader.cpp
${COMMON_SOURCE_DIR}/IO/WorldReader.cpp
${COMMON_SOURCE_DIR}/IO/ZipFileSystem.cpp
${COMMON_SOURCE_DIR}/Model/BezierPatch.cpp
${COMMON_SOURCE_DIR}/Model/Brush.cpp
${COMMON_SOURCE_DIR}/Model/BrushBuilder.cpp
${COMMON_SOURCE_DIR}/Model/BrushError.cpp
${COMMON_SOURCE_DIR}/Model/BrushFace.cpp
${COMMON_SOURCE_DIR}/Model/BrushFaceAttributes.cpp
${COMMON_SOURCE_DIR}/Model/BrushFaceHandle.cpp
${COMMON_SOURCE_DIR}/Model/BrushFacePredicates.cpp
${COMMON_SOURCE_DIR}/Model/BrushFaceReference.cpp
${COMMON_SOURCE_DIR}/Model/BrushNode.cpp
${COMMON_SOURCE_DIR}/Model/ChangeBrushFaceAttributesRequest.cpp
${COMMON_SOURCE_DIR}/Model/CompareHits.cpp
${COMMON_SOURCE_DIR}/Model/CompilationConfig.cpp
${COMMON_SOURCE_DIR}/Model/CompilationProfile.cpp
${COMMON_SOURCE_DIR}/Model/CompilationTask.cpp
${COMMON_SOURCE_DIR}/Model/EditorContext.cpp
${COMMON_SOURCE_DIR}/Model/EmptyBrushEntityIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/EmptyGroupIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/EmptyPropertyKeyIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/EmptyPropertyValueIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/Entity.cpp
${COMMON_SOURCE_DIR}/Model/EntityColor.cpp
${COMMON_SOURCE_DIR}/Model/EntityNode.cpp
${COMMON_SOURCE_DIR}/Model/EntityNodeBase.cpp
${COMMON_SOURCE_DIR}/Model/EntityNodeIndex.cpp
${COMMON_SOURCE_DIR}/Model/EntityProperties.cpp
${COMMON_SOURCE_DIR}/Model/EntityPropertiesVariableStore.cpp
${COMMON_SOURCE_DIR}/Model/EntityRotationPolicy.cpp
${COMMON_SOURCE_DIR}/Model/Game.cpp
${COMMON_SOURCE_DIR}/Model/GameConfig.cpp
${COMMON_SOURCE_DIR}/Model/GameEngineConfig.cpp
${COMMON_SOURCE_DIR}/Model/GameEngineProfile.cpp
${COMMON_SOURCE_DIR}/Model/GameFactory.cpp
${COMMON_SOURCE_DIR}/Model/GameFileSystem.cpp
${COMMON_SOURCE_DIR}/Model/GameImpl.cpp
${COMMON_SOURCE_DIR}/Model/Group.cpp
${COMMON_SOURCE_DIR}/Model/GroupNode.cpp
${COMMON_SOURCE_DIR}/Model/Hit.cpp
${COMMON_SOURCE_DIR}/Model/HitAdapter.cpp
${COMMON_SOURCE_DIR}/Model/HitFilter.cpp
${COMMON_SOURCE_DIR}/Model/HitType.cpp
${COMMON_SOURCE_DIR}/Model/InvalidTextureScaleIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/Issue.cpp
${COMMON_SOURCE_DIR}/Model/IssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/IssueGeneratorRegistry.cpp
${COMMON_SOURCE_DIR}/Model/IssueQuickFix.cpp
${COMMON_SOURCE_DIR}/Model/Layer.cpp
${COMMON_SOURCE_DIR}/Model/LayerNode.cpp
${COMMON_SOURCE_DIR}/Model/LinkSourceIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/LinkTargetIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/LongPropertyKeyIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/LongPropertyValueIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/MapFacade.cpp
${COMMON_SOURCE_DIR}/Model/MapFormat.cpp
${COMMON_SOURCE_DIR}/Model/MissingClassnameIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/MissingDefinitionIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/MissingModIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/MixedBrushContentsIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/ModelUtils.cpp
${COMMON_SOURCE_DIR}/Model/Node.cpp
${COMMON_SOURCE_DIR}/Model/NodeCollection.cpp
${COMMON_SOURCE_DIR}/Model/NodeContents.cpp
${COMMON_SOURCE_DIR}/Model/NodeVisitor.cpp
${COMMON_SOURCE_DIR}/Model/NonIntegerVerticesIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/Object.cpp
${COMMON_SOURCE_DIR}/Model/ParallelTexCoordSystem.cpp
${COMMON_SOURCE_DIR}/Model/ParaxialTexCoordSystem.cpp
${COMMON_SOURCE_DIR}/Model/PatchNode.cpp
${COMMON_SOURCE_DIR}/Model/PickResult.cpp
${COMMON_SOURCE_DIR}/Model/PointEntityWithBrushesIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/PointTrace.cpp
${COMMON_SOURCE_DIR}/Model/Polyhedron_Instantiation.cpp
${COMMON_SOURCE_DIR}/Model/PortalFile.cpp
${COMMON_SOURCE_DIR}/Model/PropertyKeyWithDoubleQuotationMarksIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/PropertyValueWithDoubleQuotationMarksIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/PushSelection.cpp
${COMMON_SOURCE_DIR}/Model/RemoveEntityPropertiesQuickFix.cpp
${COMMON_SOURCE_DIR}/Model/SoftMapBoundsIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/Tag.cpp
${COMMON_SOURCE_DIR}/Model/TagAttribute.cpp
${COMMON_SOURCE_DIR}/Model/TagManager.cpp
${COMMON_SOURCE_DIR}/Model/TagMatcher.cpp
${COMMON_SOURCE_DIR}/Model/TagVisitor.cpp
${COMMON_SOURCE_DIR}/Model/TexCoordSystem.cpp
${COMMON_SOURCE_DIR}/Model/TransformEntityPropertiesQuickFix.cpp
${COMMON_SOURCE_DIR}/Model/UpdateLinkedGroupsError.cpp
${COMMON_SOURCE_DIR}/Model/WorldBoundsIssueGenerator.cpp
${COMMON_SOURCE_DIR}/Model/WorldNode.cpp
${COMMON_SOURCE_DIR}/RecoverableExceptions.cpp
${COMMON_SOURCE_DIR}/Renderer/ActiveShader.cpp
${COMMON_SOURCE_DIR}/Renderer/AllocationTracker.cpp
${COMMON_SOURCE_DIR}/Renderer/AttrString.cpp
${COMMON_SOURCE_DIR}/Renderer/BoundsGuideRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/BrushRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/BrushRendererArrays.cpp
${COMMON_SOURCE_DIR}/Renderer/BrushRendererBrushCache.cpp
${COMMON_SOURCE_DIR}/Renderer/Camera.cpp
${COMMON_SOURCE_DIR}/Renderer/Circle.cpp
${COMMON_SOURCE_DIR}/Renderer/Compass.cpp
${COMMON_SOURCE_DIR}/Renderer/Compass2D.cpp
${COMMON_SOURCE_DIR}/Renderer/Compass3D.cpp
${COMMON_SOURCE_DIR}/Renderer/EdgeRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/EntityLinkRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/EntityModelRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/EntityRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/FaceRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/FontDescriptor.cpp
${COMMON_SOURCE_DIR}/Renderer/FontFactory.cpp
${COMMON_SOURCE_DIR}/Renderer/FontGlyph.cpp
${COMMON_SOURCE_DIR}/Renderer/FontGlyphBuilder.cpp
${COMMON_SOURCE_DIR}/Renderer/FontManager.cpp
${COMMON_SOURCE_DIR}/Renderer/FontTexture.cpp
${COMMON_SOURCE_DIR}/Renderer/FreeTypeFontFactory.cpp
${COMMON_SOURCE_DIR}/Renderer/GL.cpp
${COMMON_SOURCE_DIR}/Renderer/GridRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/GroupLinkRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/GroupRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/IndexArray.cpp
${COMMON_SOURCE_DIR}/Renderer/IndexArrayMap.cpp
${COMMON_SOURCE_DIR}/Renderer/IndexArrayMapBuilder.cpp
${COMMON_SOURCE_DIR}/Renderer/IndexRangeMap.cpp
${COMMON_SOURCE_DIR}/Renderer/IndexRangeRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/LinkRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/MapRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/ObjectRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/OrthographicCamera.cpp
${COMMON_SOURCE_DIR}/Renderer/PatchRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/PerspectiveCamera.cpp
${COMMON_SOURCE_DIR}/Renderer/PointGuideRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/PointHandleRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/PrimType.cpp
${COMMON_SOURCE_DIR}/Renderer/PrimitiveRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/Renderable.cpp
${COMMON_SOURCE_DIR}/Renderer/RenderBatch.cpp
${COMMON_SOURCE_DIR}/Renderer/RenderContext.cpp
${COMMON_SOURCE_DIR}/Renderer/RenderService.cpp
${COMMON_SOURCE_DIR}/Renderer/RenderUtils.cpp
${COMMON_SOURCE_DIR}/Renderer/SelectionBoundsRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/Shader.cpp
${COMMON_SOURCE_DIR}/Renderer/ShaderConfig.cpp
${COMMON_SOURCE_DIR}/Renderer/ShaderManager.cpp
${COMMON_SOURCE_DIR}/Renderer/ShaderProgram.cpp
${COMMON_SOURCE_DIR}/Renderer/Shaders.cpp
${COMMON_SOURCE_DIR}/Renderer/Sphere.cpp
${COMMON_SOURCE_DIR}/Renderer/SpikeGuideRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/TextAnchor.cpp
${COMMON_SOURCE_DIR}/Renderer/TextRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/TexturedIndexArrayMap.cpp
${COMMON_SOURCE_DIR}/Renderer/TexturedIndexArrayMapBuilder.cpp
${COMMON_SOURCE_DIR}/Renderer/TexturedIndexArrayRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/TexturedIndexRangeMap.cpp
${COMMON_SOURCE_DIR}/Renderer/TexturedIndexRangeRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/TextureFont.cpp
${COMMON_SOURCE_DIR}/Renderer/Transformation.cpp
${COMMON_SOURCE_DIR}/Renderer/TriangleRenderer.cpp
${COMMON_SOURCE_DIR}/Renderer/VboManager.cpp
${COMMON_SOURCE_DIR}/Renderer/Vbo.cpp
${COMMON_SOURCE_DIR}/Renderer/VertexArray.cpp
${COMMON_SOURCE_DIR}/View/AboutDialog.cpp
${COMMON_SOURCE_DIR}/View/ActionContext.cpp
${COMMON_SOURCE_DIR}/View/Actions.cpp
${COMMON_SOURCE_DIR}/View/AddRemoveNodesCommand.cpp
${COMMON_SOURCE_DIR}/View/Animation.cpp
${COMMON_SOURCE_DIR}/View/AppInfoPanel.cpp
${COMMON_SOURCE_DIR}/View/Autosaver.cpp
${COMMON_SOURCE_DIR}/View/BorderLine.cpp
${COMMON_SOURCE_DIR}/View/BorderPanel.cpp
${COMMON_SOURCE_DIR}/View/BrushVertexCommands.cpp
${COMMON_SOURCE_DIR}/View/CachingLogger.cpp
${COMMON_SOURCE_DIR}/View/CameraAnimation.cpp
${COMMON_SOURCE_DIR}/View/CameraLinkHelper.cpp
${COMMON_SOURCE_DIR}/View/CameraTool2D.cpp
${COMMON_SOURCE_DIR}/View/CameraTool3D.cpp
${COMMON_SOURCE_DIR}/View/CellLayout.cpp
${COMMON_SOURCE_DIR}/View/CellView.cpp
${COMMON_SOURCE_DIR}/View/ChoosePathTypeDialog.cpp
${COMMON_SOURCE_DIR}/View/ClickableLabel.cpp
${COMMON_SOURCE_DIR}/View/ClipTool.cpp
${COMMON_SOURCE_DIR}/View/ClipToolController.cpp
${COMMON_SOURCE_DIR}/View/CollapsibleTitledPanel.cpp
${COMMON_SOURCE_DIR}/View/ColorButton.cpp
${COMMON_SOURCE_DIR}/View/ColorModel.cpp
${COMMON_SOURCE_DIR}/View/ColorsPreferencePane.cpp
${COMMON_SOURCE_DIR}/View/ColorTable.cpp
${COMMON_SOURCE_DIR}/View/Command.cpp
${COMMON_SOURCE_DIR}/View/CommandProcessor.cpp
${COMMON_SOURCE_DIR}/View/CompilationContext.cpp
${COMMON_SOURCE_DIR}/View/CompilationDialog.cpp
${COMMON_SOURCE_DIR}/View/CompilationProfileEditor.cpp
${COMMON_SOURCE_DIR}/View/CompilationProfileListBox.cpp
${COMMON_SOURCE_DIR}/View/CompilationProfileManager.cpp
${COMMON_SOURCE_DIR}/View/CompilationRun.cpp
${COMMON_SOURCE_DIR}/View/CompilationRunner.cpp
${COMMON_SOURCE_DIR}/View/CompilationTaskListBox.cpp
${COMMON_SOURCE_DIR}/View/CompilationVariables.cpp
${COMMON_SOURCE_DIR}/View/Console.cpp
${COMMON_SOURCE_DIR}/View/ContainerBar.cpp
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