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Resources.Designer.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace FastbootEnhance.Properties {
using System;
/// <summary>
/// 一个强类型的资源类,用于查找本地化的字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// 返回此类使用的缓存的 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FastbootEnhance.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 重写当前线程的 CurrentUICulture 属性,对
/// 使用此强类型资源类的所有资源查找执行重写。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// 查找类似 About 的本地化字符串。
/// </summary>
public static string about {
get {
return ResourceManager.GetString("about", resourceCulture);
}
}
/// <summary>
/// 查找类似 Fastboot Enhance 的本地化字符串。
/// </summary>
public static string app_name {
get {
return ResourceManager.GetString("app_name", resourceCulture);
}
}
/// <summary>
/// 查找类似 Author: LibXZR @ akr-developers.com 的本地化字符串。
/// </summary>
public static string author {
get {
return ResourceManager.GetString("author", resourceCulture);
}
}
/// <summary>
/// 查找类似 Disabled 的本地化字符串。
/// </summary>
public static string disabled {
get {
return ResourceManager.GetString("disabled", resourceCulture);
}
}
/// <summary>
/// 查找类似 Enabled 的本地化字符串。
/// </summary>
public static string enabled {
get {
return ResourceManager.GetString("enabled", resourceCulture);
}
}
/// <summary>
/// 查找类似 Error 的本地化字符串。
/// </summary>
public static string error {
get {
return ResourceManager.GetString("error", resourceCulture);
}
}
/// <summary>
/// 查找类似 Unknown 的本地化字符串。
/// </summary>
public static string fastboot_0_size {
get {
return ResourceManager.GetString("fastboot_0_size", resourceCulture);
}
}
/// <summary>
/// 查找类似 Basic Properties 的本地化字符串。
/// </summary>
public static string fastboot_basic_prop {
get {
return ResourceManager.GetString("fastboot_basic_prop", resourceCulture);
}
}
/// <summary>
/// 查找类似 Cancel pending update 的本地化字符串。
/// </summary>
public static string fastboot_cancel_update {
get {
return ResourceManager.GetString("fastboot_cancel_update", resourceCulture);
}
}
/// <summary>
/// 查找类似 Double click to choose the target device: 的本地化字符串。
/// </summary>
public static string fastboot_choose_device {
get {
return ResourceManager.GetString("fastboot_choose_device", resourceCulture);
}
}
/// <summary>
/// 查找类似 Virtual A/B temporary partitions exist 的本地化字符串。
/// </summary>
public static string fastboot_cow_exist_str0 {
get {
return ResourceManager.GetString("fastboot_cow_exist_str0", resourceCulture);
}
}
/// <summary>
/// 查找类似 The temporary partitions created during the Virtual A/B system update exist in the device, forcing it to continue may cause the flashing to fail due to insufficient space in the super partition, and thus brick the device. 的本地化字符串。
/// </summary>
public static string fastboot_cow_exist_str1 {
get {
return ResourceManager.GetString("fastboot_cow_exist_str1", resourceCulture);
}
}
/// <summary>
/// 查找类似 ( You can manually delete the temporary partitions ending in "cow" to resolve this warning if the Virtual A/B update is not in progress ) 的本地化字符串。
/// </summary>
public static string fastboot_cow_exist_str2 {
get {
return ResourceManager.GetString("fastboot_cow_exist_str2", resourceCulture);
}
}
/// <summary>
/// 查找类似 Would you like to continue? 的本地化字符串。
/// </summary>
public static string fastboot_cow_exist_str3 {
get {
return ResourceManager.GetString("fastboot_cow_exist_str3", resourceCulture);
}
}
/// <summary>
/// 查找类似 Create new logical partition 的本地化字符串。
/// </summary>
public static string fastboot_create_dynamic_partition {
get {
return ResourceManager.GetString("fastboot_create_dynamic_partition", resourceCulture);
}
}
/// <summary>
/// 查找类似 Current Device: 的本地化字符串。
/// </summary>
public static string fastboot_current_device {
get {
return ResourceManager.GetString("fastboot_current_device", resourceCulture);
}
}
/// <summary>
/// 查找类似 Current Slot 的本地化字符串。
/// </summary>
public static string fastboot_current_slot {
get {
return ResourceManager.GetString("fastboot_current_slot", resourceCulture);
}
}
/// <summary>
/// 查找类似 Device 的本地化字符串。
/// </summary>
public static string fastboot_device {
get {
return ResourceManager.GetString("fastboot_device", resourceCulture);
}
}
/// <summary>
/// 查找类似 Device Name 的本地化字符串。
/// </summary>
public static string fastboot_device_name {
get {
return ResourceManager.GetString("fastboot_device_name", resourceCulture);
}
}
/// <summary>
/// 查找类似 Target device is not exist 的本地化字符串。
/// </summary>
public static string fastboot_device_not_exist {
get {
return ResourceManager.GetString("fastboot_device_not_exist", resourceCulture);
}
}
/// <summary>
/// 查找类似 Fastboot Visualization 的本地化字符串。
/// </summary>
public static string fastboot_enhance {
get {
return ResourceManager.GetString("fastboot_enhance", resourceCulture);
}
}
/// <summary>
/// 查找类似 Expand logical partition 的本地化字符串。
/// </summary>
public static string fastboot_expand_dynamic_partition {
get {
return ResourceManager.GetString("fastboot_expand_dynamic_partition", resourceCulture);
}
}
/// <summary>
/// 查找类似 Filter by name: 的本地化字符串。
/// </summary>
public static string fastboot_filter_by_partition_name {
get {
return ResourceManager.GetString("fastboot_filter_by_partition_name", resourceCulture);
}
}
/// <summary>
/// 查找类似 Flash Payload.bin 的本地化字符串。
/// </summary>
public static string fastboot_flash_payload {
get {
return ResourceManager.GetString("fastboot_flash_payload", resourceCulture);
}
}
/// <summary>
/// 查找类似 Ignore Unknown Partitions 的本地化字符串。
/// </summary>
public static string fastboot_ignore_unknown {
get {
return ResourceManager.GetString("fastboot_ignore_unknown", resourceCulture);
}
}
/// <summary>
/// 查找类似 In Fastbootd 的本地化字符串。
/// </summary>
public static string fastboot_is_userspace {
get {
return ResourceManager.GetString("fastboot_is_userspace", resourceCulture);
}
}
/// <summary>
/// 查找类似 This operation does not allow multiple partitions to be selected. 的本地化字符串。
/// </summary>
public static string fastboot_not_support_multiselect {
get {
return ResourceManager.GetString("fastboot_not_support_multiselect", resourceCulture);
}
}
/// <summary>
/// 查找类似 This operation is only supported for logical partitions. 的本地化字符串。
/// </summary>
public static string fastboot_only_logical {
get {
return ResourceManager.GetString("fastboot_only_logical", resourceCulture);
}
}
/// <summary>
/// 查找类似 Actions 的本地化字符串。
/// </summary>
public static string fastboot_partition_action {
get {
return ResourceManager.GetString("fastboot_partition_action", resourceCulture);
}
}
/// <summary>
/// 查找类似 Create 的本地化字符串。
/// </summary>
public static string fastboot_partition_action_create {
get {
return ResourceManager.GetString("fastboot_partition_action_create", resourceCulture);
}
}
/// <summary>
/// 查找类似 Delete 的本地化字符串。
/// </summary>
public static string fastboot_partition_action_delete {
get {
return ResourceManager.GetString("fastboot_partition_action_delete", resourceCulture);
}
}
/// <summary>
/// 查找类似 Erase 的本地化字符串。
/// </summary>
public static string fastboot_partition_action_erase {
get {
return ResourceManager.GetString("fastboot_partition_action_erase", resourceCulture);
}
}
/// <summary>
/// 查找类似 Flash 的本地化字符串。
/// </summary>
public static string fastboot_partition_action_flash {
get {
return ResourceManager.GetString("fastboot_partition_action_flash", resourceCulture);
}
}
/// <summary>
/// 查找类似 Resize 的本地化字符串。
/// </summary>
public static string fastboot_partition_action_resize {
get {
return ResourceManager.GetString("fastboot_partition_action_resize", resourceCulture);
}
}
/// <summary>
/// 查找类似 is Logical 的本地化字符串。
/// </summary>
public static string fastboot_partition_is_dynamic {
get {
return ResourceManager.GetString("fastboot_partition_is_dynamic", resourceCulture);
}
}
/// <summary>
/// 查找类似 Name 的本地化字符串。
/// </summary>
public static string fastboot_partition_name {
get {
return ResourceManager.GetString("fastboot_partition_name", resourceCulture);
}
}
/// <summary>
/// 查找类似 Partition name is empty. 的本地化字符串。
/// </summary>
public static string fastboot_partition_name_empty {
get {
return ResourceManager.GetString("fastboot_partition_name_empty", resourceCulture);
}
}
/// <summary>
/// 查找类似 Size 的本地化字符串。
/// </summary>
public static string fastboot_partition_size {
get {
return ResourceManager.GetString("fastboot_partition_size", resourceCulture);
}
}
/// <summary>
/// 查找类似 Size (B) 的本地化字符串。
/// </summary>
public static string fastboot_partition_size_b {
get {
return ResourceManager.GetString("fastboot_partition_size_b", resourceCulture);
}
}
/// <summary>
/// 查找类似 Partition size is empty. 的本地化字符串。
/// </summary>
public static string fastboot_partition_size_empty {
get {
return ResourceManager.GetString("fastboot_partition_size_empty", resourceCulture);
}
}
/// <summary>
/// 查找类似 Invalid partition size. 的本地化字符串。
/// </summary>
public static string fastboot_partition_size_invalid {
get {
return ResourceManager.GetString("fastboot_partition_size_invalid", resourceCulture);
}
}
/// <summary>
/// 查找类似 Unable to shrink a partition. You can delete and recreate it. 的本地化字符串。
/// </summary>
public static string fastboot_partition_size_unable_shrink {
get {
return ResourceManager.GetString("fastboot_partition_size_unable_shrink", resourceCulture);
}
}
/// <summary>
/// 查找类似 Partitions 的本地化字符串。
/// </summary>
public static string fastboot_partition_table {
get {
return ResourceManager.GetString("fastboot_partition_table", resourceCulture);
}
}
/// <summary>
/// 查找类似 Name 的本地化字符串。
/// </summary>
public static string fastboot_prop_name {
get {
return ResourceManager.GetString("fastboot_prop_name", resourceCulture);
}
}
/// <summary>
/// 查找类似 Value 的本地化字符串。
/// </summary>
public static string fastboot_prop_value {
get {
return ResourceManager.GetString("fastboot_prop_value", resourceCulture);
}
}
/// <summary>
/// 查找类似 Reboot to BootLoader 的本地化字符串。
/// </summary>
public static string fastboot_reboot_bootloader {
get {
return ResourceManager.GetString("fastboot_reboot_bootloader", resourceCulture);
}
}
/// <summary>
/// 查找类似 Reboot to Fastbootd 的本地化字符串。
/// </summary>
public static string fastboot_reboot_fastbootd {
get {
return ResourceManager.GetString("fastboot_reboot_fastbootd", resourceCulture);
}
}
/// <summary>
/// 查找类似 Reboot to Recovery 的本地化字符串。
/// </summary>
public static string fastboot_reboot_recovery {
get {
return ResourceManager.GetString("fastboot_reboot_recovery", resourceCulture);
}
}
/// <summary>
/// 查找类似 Reboot to System 的本地化字符串。
/// </summary>
public static string fastboot_reboot_system {
get {
return ResourceManager.GetString("fastboot_reboot_system", resourceCulture);
}
}
/// <summary>
/// 查找类似 Disconnect 的本地化字符串。
/// </summary>
public static string fastboot_remove_device {
get {
return ResourceManager.GetString("fastboot_remove_device", resourceCulture);
}
}
/// <summary>
/// 查找类似 Seamless Update 的本地化字符串。
/// </summary>
public static string fastboot_seamless_update {
get {
return ResourceManager.GetString("fastboot_seamless_update", resourceCulture);
}
}
/// <summary>
/// 查找类似 Secure Boot 的本地化字符串。
/// </summary>
public static string fastboot_secure_boot {
get {
return ResourceManager.GetString("fastboot_secure_boot", resourceCulture);
}
}
/// <summary>
/// 查找类似 Serial Number 的本地化字符串。
/// </summary>
public static string fastboot_serial_num {
get {
return ResourceManager.GetString("fastboot_serial_num", resourceCulture);
}
}
/// <summary>
/// 查找类似 Activate Slot A 的本地化字符串。
/// </summary>
public static string fastboot_setactive_a {
get {
return ResourceManager.GetString("fastboot_setactive_a", resourceCulture);
}
}
/// <summary>
/// 查找类似 Activate Slot B 的本地化字符串。
/// </summary>
public static string fastboot_setactive_b {
get {
return ResourceManager.GetString("fastboot_setactive_b", resourceCulture);
}
}
/// <summary>
/// 查找类似 Show logs 的本地化字符串。
/// </summary>
public static string fastboot_show_logs {
get {
return ResourceManager.GetString("fastboot_show_logs", resourceCulture);
}
}
/// <summary>
/// 查找类似 Target partition not yet selected. 的本地化字符串。
/// </summary>
public static string fastboot_target_partition_not_selected {
get {
return ResourceManager.GetString("fastboot_target_partition_not_selected", resourceCulture);
}
}
/// <summary>
/// 查找类似 The following partitions to flash may be unknown: 的本地化字符串。
/// </summary>
public static string fastboot_unknown_partition_str0 {
get {
return ResourceManager.GetString("fastboot_unknown_partition_str0", resourceCulture);
}
}
/// <summary>
/// 查找类似 You can check the "Ignore unknown partitions" checkbox to disable this warning, the presence of unknown partitions does not mean that the flashing will fail or the device will brick. 的本地化字符串。
/// </summary>
public static string fastboot_unknown_partition_str1 {
get {
return ResourceManager.GetString("fastboot_unknown_partition_str1", resourceCulture);
}
}
/// <summary>
/// 查找类似 You may need to reboot to fastbootd mode. 的本地化字符串。
/// </summary>
public static string fastboot_unknown_partition_str2 {
get {
return ResourceManager.GetString("fastboot_unknown_partition_str2", resourceCulture);
}
}
/// <summary>
/// 查找类似 System Update Status 的本地化字符串。
/// </summary>
public static string fastboot_update_status {
get {
return ResourceManager.GetString("fastboot_update_status", resourceCulture);
}
}
/// <summary>
/// 查找类似 Merging 的本地化字符串。
/// </summary>
public static string fastboot_update_status_merging {
get {
return ResourceManager.GetString("fastboot_update_status_merging", resourceCulture);
}
}
/// <summary>
/// 查找类似 None 的本地化字符串。
/// </summary>
public static string fastboot_update_status_none {
get {
return ResourceManager.GetString("fastboot_update_status_none", resourceCulture);
}
}
/// <summary>
/// 查找类似 Snapshotted 的本地化字符串。
/// </summary>
public static string fastboot_update_status_snapshotted {
get {
return ResourceManager.GetString("fastboot_update_status_snapshotted", resourceCulture);
}
}
/// <summary>
/// 查找类似 System update is in progress 的本地化字符串。
/// </summary>
public static string fastboot_vab_staging_str0 {
get {
return ResourceManager.GetString("fastboot_vab_staging_str0", resourceCulture);
}
}
/// <summary>
/// 查找类似 The device is in the process of system update, forcing the operation may brick the device. 的本地化字符串。
/// </summary>
public static string fastboot_vab_staging_str1 {
get {
return ResourceManager.GetString("fastboot_vab_staging_str1", resourceCulture);
}
}
/// <summary>
/// 查找类似 ( You can reboot the device to the system and wait a while until the update process is complete ) 的本地化字符串。
/// </summary>
public static string fastboot_vab_staging_str2 {
get {
return ResourceManager.GetString("fastboot_vab_staging_str2", resourceCulture);
}
}
/// <summary>
/// 查找类似 Would you like to continue? 的本地化字符串。
/// </summary>
public static string fastboot_vab_staging_str3 {
get {
return ResourceManager.GetString("fastboot_vab_staging_str3", resourceCulture);
}
}
/// <summary>
/// 查找类似 Would you like to disable the verification in vbmeta? 的本地化字符串。
/// </summary>
public static string fastboot_vbmeta_disable_verify {
get {
return ResourceManager.GetString("fastboot_vbmeta_disable_verify", resourceCulture);
}
}
/// <summary>
/// 查找类似 Disable verification 的本地化字符串。
/// </summary>
public static string fastboot_vbmeta_disable_verify_title {
get {
return ResourceManager.GetString("fastboot_vbmeta_disable_verify_title", resourceCulture);
}
}
/// <summary>
/// 查找类似 Logger 的本地化字符串。
/// </summary>
public static string logger {
get {
return ResourceManager.GetString("logger", resourceCulture);
}
}
/// <summary>
/// 查找类似 No 的本地化字符串。
/// </summary>
public static string no {
get {
return ResourceManager.GetString("no", resourceCulture);
}
}
/// <summary>
/// 查找类似 OK 的本地化字符串。
/// </summary>
public static string ok {
get {
return ResourceManager.GetString("ok", resourceCulture);
}
}
/// <summary>
/// 查找类似 Opensource 的本地化字符串。
/// </summary>
public static string open_source {
get {
return ResourceManager.GetString("open_source", resourceCulture);
}
}
/// <summary>
/// 查找类似 Operation completed 的本地化字符串。
/// </summary>
public static string operation_completed {
get {
return ResourceManager.GetString("operation_completed", resourceCulture);
}
}
/// <summary>
/// 查找类似 Operation is not supported. 的本地化字符串。
/// </summary>
public static string operation_not_supported {
get {
return ResourceManager.GetString("operation_not_supported", resourceCulture);
}
}
/// <summary>
/// 查找类似 Basic Properties 的本地化字符串。
/// </summary>
public static string payload_basic_properties {
get {
return ResourceManager.GetString("payload_basic_properties", resourceCulture);
}
}
/// <summary>
/// 查找类似 Blocksize 的本地化字符串。
/// </summary>
public static string payload_blocksize {
get {
return ResourceManager.GetString("payload_blocksize", resourceCulture);
}
}
/// <summary>
/// 查找类似 Browse 的本地化字符串。
/// </summary>
public static string payload_browse {
get {
return ResourceManager.GetString("payload_browse", resourceCulture);
}
}
/// <summary>
/// 查找类似 Current file: 的本地化字符串。
/// </summary>
public static string payload_current_file {
get {
return ResourceManager.GetString("payload_current_file", resourceCulture);
}
}
/// <summary>
/// 查找类似 Data Blobs Size 的本地化字符串。
/// </summary>
public static string payload_data_size {
get {
return ResourceManager.GetString("payload_data_size", resourceCulture);
}
}
/// <summary>
/// 查找类似 Payload Dumper 的本地化字符串。
/// </summary>
public static string payload_dumper {
get {
return ResourceManager.GetString("payload_dumper", resourceCulture);
}
}
/// <summary>
/// 查找类似 Dynamic Partition Metadata 的本地化字符串。
/// </summary>
public static string payload_dynamic_partition_metadata {
get {
return ResourceManager.GetString("payload_dynamic_partition_metadata", resourceCulture);
}
}
/// <summary>
/// 查找类似 An error has occurred. 的本地化字符串。
/// </summary>
public static string payload_error_occur {
get {
return ResourceManager.GetString("payload_error_occur", resourceCulture);
}
}
/// <summary>
/// 查找类似 Ignore unknown operations 的本地化字符串。
/// </summary>
public static string payload_extract_ignore_unknown {
get {
return ResourceManager.GetString("payload_extract_ignore_unknown", resourceCulture);
}
}
/// <summary>
/// 查找类似 Ignore checksum 的本地化字符串。
/// </summary>
public static string payload_extract_ignore_verify {
get {
return ResourceManager.GetString("payload_extract_ignore_verify", resourceCulture);
}
}
/// <summary>
/// 查找类似 Extract Image 的本地化字符串。
/// </summary>
public static string payload_extract_image {
get {
return ResourceManager.GetString("payload_extract_image", resourceCulture);
}
}
/// <summary>
/// 查找类似 Allow incremental 的本地化字符串。
/// </summary>
public static string payload_extract_incremental {
get {
return ResourceManager.GetString("payload_extract_incremental", resourceCulture);
}
}
/// <summary>
/// 查找类似 Extracting options 的本地化字符串。
/// </summary>
public static string payload_extract_options {
get {
return ResourceManager.GetString("payload_extract_options", resourceCulture);
}
}
/// <summary>
/// 查找类似 Full Package 的本地化字符串。
/// </summary>
public static string payload_full_package {
get {
return ResourceManager.GetString("payload_full_package", resourceCulture);
}
}
/// <summary>
/// 查找类似 Unable to extract images from an incremental package. 的本地化字符串。
/// </summary>
public static string payload_incremental_warning {
get {
return ResourceManager.GetString("payload_incremental_warning", resourceCulture);
}
}
/// <summary>
/// 查找类似 Manifest Size 的本地化字符串。
/// </summary>
public static string payload_manifest_size {
get {
return ResourceManager.GetString("payload_manifest_size", resourceCulture);
}
}
/// <summary>
/// 查找类似 Metadata Signatures (Base64) 的本地化字符串。
/// </summary>
public static string payload_metadata_signature {
get {
return ResourceManager.GetString("payload_metadata_signature", resourceCulture);
}
}
/// <summary>
/// 查找类似 Metadata Signatures Size 的本地化字符串。
/// </summary>
public static string payload_metadata_signature_size {
get {
return ResourceManager.GetString("payload_metadata_signature_size", resourceCulture);
}
}
/// <summary>
/// 查找类似 No dynamic partition metadata 的本地化字符串。
/// </summary>
public static string payload_no_dynamic_metadata {
get {
return ResourceManager.GetString("payload_no_dynamic_metadata", resourceCulture);
}
}
/// <summary>
/// 查找类似 No payload has been specified, click the button browse, or drag in a file. 的本地化字符串。
/// </summary>
public static string payload_no_file_str {
get {
return ResourceManager.GetString("payload_no_file_str", resourceCulture);
}
}
/// <summary>
/// 查找类似 Partitions Included: 的本地化字符串。
/// </summary>
public static string payload_partition_group_include {
get {
return ResourceManager.GetString("payload_partition_group_include", resourceCulture);
}
}
/// <summary>
/// 查找类似 Partition Group Name: 的本地化字符串。
/// </summary>
public static string payload_partition_group_name {
get {
return ResourceManager.GetString("payload_partition_group_name", resourceCulture);
}
}
/// <summary>
/// 查找类似 Partition Group Size: 的本地化字符串。
/// </summary>
public static string payload_partition_group_size {
get {
return ResourceManager.GetString("payload_partition_group_size", resourceCulture);
}
}
/// <summary>
/// 查找类似 Partitions 的本地化字符串。
/// </summary>
public static string payload_partitions {
get {
return ResourceManager.GetString("payload_partitions", resourceCulture);
}
}
/// <summary>
/// 查找类似 Filter by name: 的本地化字符串。
/// </summary>
public static string payload_partitions_filter_by_name {
get {
return ResourceManager.GetString("payload_partitions_filter_by_name", resourceCulture);
}
}
/// <summary>
/// 查找类似 Checksum (Base64) 的本地化字符串。
/// </summary>
public static string payload_partitions_hash {
get {
return ResourceManager.GetString("payload_partitions_hash", resourceCulture);
}
}
/// <summary>
/// 查找类似 Name 的本地化字符串。
/// </summary>
public static string payload_partitions_name {
get {
return ResourceManager.GetString("payload_partitions_name", resourceCulture);
}
}
/// <summary>
/// 查找类似 Size 的本地化字符串。
/// </summary>
public static string payload_partitions_size {
get {
return ResourceManager.GetString("payload_partitions_size", resourceCulture);
}
}
/// <summary>
/// 查找类似 Name 的本地化字符串。