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Shell.h
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#pragma once
#include "CommandExecutor.h"
#include <unistd.h>
#include <sys/types.h>
#include <pwd.h>
#include <iostream>
#include "colormod.h"
using namespace std;
class Shell {
private:
CommandExecutor* executor = new CommandExecutor;
Shell() : Shell{getDefaultPath()} {}
Shell(const string& path) {
executor->changeDirectory(const_cast<char *>(path.c_str()));
}
public:
static Shell* getInstance() {
static Shell* instance = new Shell;
return instance;
}
void run() {
registerCtrlCHandler();
string line;
printPrompt();
while(true) {
getline(cin, line);
if(!line.empty()) {
try {
executor->execute(line);
} catch (...) {
cerr << "Invalid input" << endl;
}
}
printPrompt();
}
}
private:
string getDefaultPath() const {
struct passwd *pw = getpwuid(getuid());
return string{pw->pw_dir};
}
void printPrompt() {
Color::Modifier def(Color::FG_DEFAULT);
Color::Modifier green(Color::FG_GREEN);
Color::Modifier blue(Color::FG_BLUE);
cout << green << getOutput("whoami") << "@" << getOutput("hostname")
<< def << ":" << blue << replace(getOutput("pwd"), getDefaultPath(), "~")
<< def << "$ ";
}
string getOutput(string command) {
return executor->getOutput(Command(command));
}
void registerCtrlCHandler() {
signal(SIGINT, [](int s) -> void {
cout << endl;
getInstance()->printPrompt();
cout << flush;
});
}
};