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Projects using Cannon.js
Samuel Belolo edited this page May 6, 2020
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A list of projects using the physics engine.
- Babylon.js, a 3D engine based on webgl and javascript.
- Goo Engine, a WebGL engine and production tool.
- WhitestormJS a library which combines Three.js and Cannon.js, making WebGL development easy.
- SuperPowers
- Lance, a library for realtime multiplayer physics based on Cannon.js
- Adust, a futuristic spacecraft game by wivlaro
- Angry Birds Go: Mini Create (video)
- CraftyBall
- Crokinole by Butchers Workshop
- Dice it!, a dice throwing app for Android and iPhone by huulbaek
- Enraged Fowls, a 3D version of Angry Birds by technohippy
- fps0, a multidevice first-person shooter prototype by dirkk0
- Marble Table, a physics-based WebGL pool game by jeromeetienne
- Perplexus Shadow (videos, forum post)
- Physics multiplay, a multiplayer physics playground by Ostkaka
- SpaceJack Bowling by Mike Linkovich
- TRIF by Joakim Areschoug, Nils Friberg, Johannes Söderberg and the Goo Technologies Team.
- Limp Body Beat
- Cannon.js Vehicle designer by Mike Linkovich
- Character Controller test by schteppe
- Goofy vehicle editor by schteppe
- Gift detonator, a Christmas experiment by Josh Freeman
- McLaren pull reveal by schteppe and Joakim Areschoug
- PixelBox Cannon.js physics example by Kirill Edelman
- SceneVR, A platform for creating virtual reality scenes using tools web developers are experienced with.
- Streetlights by Einar Öberg (video)
- Siemens Xmas Campaign minigame by Patrick Matte (video)
- Santa heightfield/sled demo by @yomotsu (video)
- Atomic Caffeine by Jeremy Lee (video, blog post 1, blog post 2)
- Bruno Simon Portfolio