Starred repositories
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
A single-header ANSI C immediate mode cross-platform GUI library
A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing lis…
This repo contains driver samples prepared for use with Microsoft Visual Studio and the Windows Driver Kit (WDK). It contains both Universal Windows Driver and desktop-only driver samples.
A massively spiffy yet delicately unobtrusive compression library.
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Audio playback and capture library written in C, in a single source file.
A simple and easy-to-use immediate-mode gui library
Mirror only. Please do not send pull requests. See https://chromium.googlesource.com/webm/libwebp/+/HEAD/CONTRIBUTING.md.
A lightweight, dependency-free library for binding Lua to C++
zlib replacement with optimizations for "next generation" systems.
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
Fork of the popular zip manipulation library found in the zlib distribution.
lzbench is an in-memory benchmark of open-source LZ77/LZSS/LZMA compressors
Free implementation of the OpenGL Utility Toolkit (GLUT)
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.