forked from apache/dubbo-go
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathexchange_server.go
57 lines (50 loc) · 1.74 KB
/
exchange_server.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package remoting
import (
"dubbo.apache.org/dubbo-go/v3/common"
)
// Server is the interface that wraps the basic Start method and Stop method.
// It is interface of server for network communication. If you use getty as network
// communication, you should define GettyServer that implements this interface.
//
// Start method invokes once for connection.
//
// Stop method is for destroy.
type Server interface {
Start()
Stop()
}
// ExchangeServer is abstraction level. it is like facade. it implements Start and Stop.
type ExchangeServer struct {
Server Server
URL *common.URL
}
// NewExchangeServer returns a ExchangeServer that constructs from url and server.
func NewExchangeServer(url *common.URL, server Server) *ExchangeServer {
exchangServer := &ExchangeServer{
Server: server,
URL: url,
}
return exchangServer
}
func (server *ExchangeServer) Start() {
server.Server.Start()
}
func (server *ExchangeServer) Stop() {
server.Server.Stop()
}