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config.lua
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config.lua
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local config = {}
config.defaultLogisticSlots =
{
["wood"] = 1,
["coal"] = 0,
["stone"] = 1,
["iron-plate"] = 4,
["copper-plate"] = 4,
["steel-plate"] = 4,
["electronic-circuit"] = 2,
["advanced-circuit"] = 2,
}
config.colors = -- flying text colors
{
insufficientItems = { r = 1, g = 0, b = 0 }, -- red
targetFull = { r = 1, g = 1, b = 0 }, -- yellow
default = { r = 1, g = 1, b = 1 }, -- white
}
config.ignoredEntities = -- entity type or name
{
["player"] = true,
["character"] = true,
["character-corpse"] = true,
["factory-overlay-controller"] = true,
["transport-belt"] = true,
["underground-belt"] = true,
["splitter"] = true,
["loader"] = true,
["logistic-robot"] = true,
["construction-robot"] = true,
["simple-entity"] = true,
["simple-entity-with-force"] = true,
["simple-entity-with-owner"] = true,
}
config.rangeMultiplier = 3 -- inventory cleanup drop range multiplier
config.fuelLimitProfiles =
{
name = "fuel_drag_limit",
-- enableSetting = "enableDragFuelLimit",
typeSetting = "fuelLimitType",
valueSetting = "fuelLimit",
typeLocale = "fuel-limit-type",
tooltipLocale = "fuel-limit-tooltip",
stacks = {
min = 0,
max = 1,
step = 0.1,
next = "items",
},
items = {
min = 0,
max = 200,
step = 1,
next = "mj",
},
mj = {
min = 0,
max = 1000,
step = 1,
next = "stacks",
},
}
config.ammoLimitProfiles =
{
name = "ammo_drag_limit",
-- enableSetting = "enableDragAmmoLimit",
typeSetting = "ammoLimitType",
valueSetting = "ammoLimit",
typeLocale = "ammo-limit-type",
tooltipLocale = "ammo-limit-tooltip",
stacks = {
min = 0,
max = 1,
step = 0.1,
next = "items",
},
items = {
min = 0,
max = 200,
step = 1,
next = "stacks",
},
}
return config