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A brief computer graphics / rendering course
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
A brief computer graphics / rendering course
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…
Scripting platform, modding framework and VR support for all RE Engine games
a C\C++ library and command-line tools for Diff & Patch between binary files or directories(folder); cross-platform; runs fast; create small delta/differential; support large files and limit memory…
Project Exodus - Unity to Unreal scene/project transfer tool.
Intel has extended Photoshop* to take advantage of the latest image compression methods (BCn/DXT) via plugin. The purpose of this plugin is to provide a tool for artists to access superior compress…
A fully working dark mode mod for Unity Editor on Windows (Dark Title Bar + Menu Bar + Context Menu)
Fork version 3Dmigoto for game mod. AKA "source code" of GIMI's d3d11.dll