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Kingdoms & Lords - White Screen and other problems #118

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Vermilleon opened this issue Jan 22, 2025 · 5 comments
Open

Kingdoms & Lords - White Screen and other problems #118

Vermilleon opened this issue Jan 22, 2025 · 5 comments
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wontfix This will not be worked on

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@Vermilleon
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Vermilleon commented Jan 22, 2025

  1. Kingdoms & Lords ENG_K800i_EN_IGP_IAP_EU_102:
  • the game is fine (probably).

LOG File:
log (Kingdoms & Lords ENG_K800i_EN_IGP_IAP_EU_102) - Start.txt

======================
Kingdoms & Lords ENG_K800i_EN_IGP_IAP_EU_102 (this game is from another source):

  • the game won't start. (White Screen)

LOG File:
log (Kingdoms & Lords ENG_K800i_EN_IGP_IAP_EU_102) - White Screen.txt

White Screen (240x320) (K800i):
Image

=============================================
2) Kingdoms & Lords ENG (360x640)_5800_EN_IGP_IAP_EU_TS_101:

  • there are no shadows under people (which are present in the S8000 (480x800), K800i (240x320) and even in versions for weaker phone models).
  • perhaps there are also no clouds, which are present in the S8000 version (480x800).
  • black borders.

LOG File:
log (Kingdoms & Lords ENG (360x640)_5800_EN_IGP_IAP_EU_TS_101) - No shadows under people.txt

5800 (360x640) - No shadows under people (and clouds):
Image

======================
Kingdoms & Lords ENG (360x640)_5800_EN_IGP_IAP_EU_TS_101 (this game is from another source):

  • the game won't start. (White Screen)
  • black borders

LOG File:
log (Kingdoms & Lords ENG (360x640)_5800_EN_IGP_IAP_EU_TS_101) - White Screen.txt

White Screen and black borders (360x640) (5800):
Image

=============================================
3) Kingdoms & Lords ENG (480x800)_S8000_EN_IGP_IAP_US_TS_129:

  • the game is fine (probably).

LOG File:
log (Kingdoms & Lords ENG (480x800)_S8000_EN_IGP_IAP_US_TS_129) - All fine (probably).txt

S8000 (480x800) - Example of the presence of shadows and clouds:
Image

======================
Kingdoms & Lords ENG (480x800)_S8000_EN_IGP_IAP_US_TS_129 (this game is from another source):

  • the game won't start. (White Screen)

LOG File:
log (Kingdoms & Lords ENG (480x800)_S8000_EN_IGP_IAP_US_TS_129) - White Screen.txt

@shinovon shinovon added the wontfix This will not be worked on label Jan 22, 2025
@shinovon
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Exception in thread "Thread-11"
java.lang.OutOfMemoryError: Requested array size exceeds VM limit
at a.b(Unknown Source)
at a.D(Unknown Source)
at a.n(Unknown Source)
at a.s(Unknown Source)
at a.paint(Unknown Source)
at javax.microedition.lcdui.Canvas._invokePaint(Canvas.java:66)
at emulator.j.c(EventQueue.java:453)
at emulator.j.d(EventQueue.java:250)
at javax.microedition.lcdui.Canvas.serviceRepaints(Canvas.java:170)
at a.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Unfixable.

@rmn20
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rmn20 commented Jan 23, 2025

  • there are no shadows under people (which are present in the S8000 (480x800), K800i (240x320) and even in versions for weaker phone models).
  • perhaps there are also no clouds, which are present in the S8000 version (480x800).

Resolution of a game version does not correlate to how complete that version of the game is.

  • black borders.

Emulator window is resizeble. You can reset window size to selected screen resolution using Tool->Display menu.

@Vermilleon
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Vermilleon commented Jan 23, 2025

Resolution of a game version does not correlate to how complete that version of the game is.

I wrote about missing shadows and clouds, because I thought 'Log' would show problems with the display, because the game weighs a lot, and the N5800 and GT-S8000 versions are usually about the same in games. Surprisingly, in this case, the GT-S8000 version was the strongest, and not the K800i.

Emulator window is resizeble. You can reset window size to selected screen resolution using Tool->Display menu.

Thank you, I will use it. It would be nice if KE could assign user-defined screen resolutions to hotkeys, or at least the most common ones: 240x320 / 320x240 / 352x416 / 360x640 / 480x800. And even better 'Auto-detection' of the resolution and position 'vertically / horizontally' - but I think this will not be soon.

In 'Device Select' I would like them to be (if possible) all the most famous and powerful models of phones / smartphones (N73/ N82/ N85/ N95 (+N95 8Gb)/ N96 / C2-05 / C5-00 (+C5-00 5Mp) / K790i / K850i / W910i (240x320) || E5-00 / X2-01 / C3-00 (320x240) || U1i (Satio) / U5i (Vivaz) / U8i (Vivaz Pro) / N97 / 5800 Xpress Music (360x640) || X1i / GT-S8000 (480x800) || E6-00 (640x480)) and remove unnecessary or very outdated ones.

@rmn20
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rmn20 commented Jan 24, 2025

In 'Device Select' I would like them to be (if possible) all the most famous and powerful models of phones

Device Select menu is here only because it was present in previous versions of Kemulator. In practice it is pretty much useless, it just toggles screen resolution and key code presets.

@Vermilleon
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Device Select menu is here only because it was present in previous versions of Kemulator. In practice it is pretty much useless, it just toggles screen resolution and key code presets.

I see, but I thought it was somehow optimizing the KE engine for certain games.

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