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directfb_graphics.h
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/*
(c) Copyright 2012-2013 DirectFB integrated media GmbH
(c) Copyright 2001-2013 The world wide DirectFB Open Source Community (directfb.org)
(c) Copyright 2000-2004 Convergence (integrated media) GmbH
All rights reserved.
Written by Denis Oliver Kropp <[email protected]>,
Andreas Shimokawa <[email protected]>,
Marek Pikarski <[email protected]>,
Sven Neumann <[email protected]>,
Ville Syrjälä <[email protected]> and
Claudio Ciccani <[email protected]>.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef __DIRECTFB_GRAPHICS_H__
#define __DIRECTFB_GRAPHICS_H__
#include <directfb.h>
#include <directfb_water.h>
#ifdef __cplusplus
extern "C"
{
#endif
/*
* The DirectFB Graphics interface version.
*/
#define DIRECTFB_GRAPHICS_INTERFACE_VERSION 1
/*
* Window stack extension.
*/
DECLARE_INTERFACE( IDirectFBGraphics )
typedef u32 DFBGraphicsEngineID;
typedef struct {
bool software;
unsigned int cores;
DFBAccelerationMask clipping;
DFBSurfaceRenderOptions render_options;
unsigned int max_scale_down_x;
unsigned int max_scale_down_y;
unsigned int max_operations;
WaterTransformType transforms;
} DFBGraphicsEngineCapabilities;
typedef enum {
DGEDF_NONE = 0x00000000,
DGEDF_CAPS = 0x00000001,
DGEDF_ALL = 0x00000001,
} DFBGraphicsEngineDescriptionFlags;
#define DFB_GRAPHICS_ENGINE_DESC_NAME_LENGTH 64
typedef struct {
DFBGraphicsEngineDescriptionFlags flags;
char name[DFB_GRAPHICS_ENGINE_DESC_NAME_LENGTH];
DFBGraphicsEngineCapabilities caps;
} DFBGraphicsEngineDescription;
typedef enum {
DGESF_NONE = 0x00000000,
DGESF_USAGE = 0x00000001,
DGESF_ALL = 0x00000001,
} DFBGraphicsEngineStatusFlags;
typedef struct {
DFBGraphicsEngineStatusFlags flags;
u32 cores; // cores covered by this status, e.g. all or a single one
u32 usage; // 16.16 percentage
} DFBGraphicsEngineStatus;
/*
* Called for each existing graphics engine.
*/
typedef DFBEnumerationResult (*DFBGraphicsEngineCallback) (
void *context,
DFBGraphicsEngineID engine_id,
const DFBGraphicsEngineDescription *desc
);
/********************
* IDirectFBGraphics *
********************/
/*
* <i>No summary yet...</i>
*/
DEFINE_INTERFACE( IDirectFBGraphics,
/** Register **/
/*
* Registers a new graphics engine.
*/
DFBResult (*RegisterEngine) (
IDirectFBGraphics *thiz,
void *engine
);
/*
* Unregisters a graphics engine.
*/
DFBResult (*UnregisterEngine) (
IDirectFBGraphics *thiz,
void *engine
);
/** Enumerate **/
/*
* Enumerates all registered graphics engines.
*/
DFBResult (*EnumEngines) (
IDirectFBGraphics *thiz,
DFBGraphicsEngineCallback callback,
void *context
);
/** Status **/
/*
* Returns status of graphics engine.
*/
DFBResult (*GetEngineStatus) (
IDirectFBGraphics *thiz,
DFBGraphicsEngineID engine_id,
unsigned int core_index,
DFBGraphicsEngineStatus *ret_status
);
)
#ifdef __cplusplus
}
#endif
#endif