layout | title | folder | permalink | pumlid | categories | tags | |||
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pattern |
Prototype |
prototype |
/patterns/prototype/ |
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Creational |
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Specify the kinds of objects to create using a prototypical instance, and create new objects by copying this prototype.
Use the Prototype pattern when a system should be independent of how its products are created, composed and represented; and
- when the classes to instantiate are specified at run-time, for example, by dynamic loading; or
- to avoid building a class hierarchy of factories that parallels the class hierarchy of products; or
- when instances of a class can have one of only a few different combinations of state. It may be more convenient to install a corresponding number of prototypes and clone them rather than instantiating the class manually, each time with the appropriate state