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Hello! I'm Roman from Earth (in case someone in 30th century reads it and might be not sure).
I'm typical everyday software developer who loves to create.
I'm working on friendly game engine in Rust and create tons of pieces that might be needed there.
Including stuff like
- First Rust ECS supporting relations
edict
- GPU memory allocator
gpu-alloc
- fast transient memory allocator
blink-alloc
- node graph UI builder
egui-snarl
- 100% safe and fast schema based serializer
alkahest
And more.
Your support will help me keep at it and maybe at some point start doing it full time.
Featured work
-
zakarumych/gpu-alloc
Implementation agnostic memory allocator for Vulkan-like APIs
Rust 86 -
zakarumych/alkahest
Fantastic serialization library
Rust 158 -
Rust 97
-
zakarumych/serde-nothing
Serialize to nothing. Deserialize from nothing
Rust 7 -
zakarumych/allocator-api2
Mirror of Rust's allocator api for use on stable rust
Rust 47 -
zakarumych/egui-snarl
Customizable egui node-graph library
Rust 314