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A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
A fast entity component system (ECS) for C & C++
Bootloader for macOS, Windows and Linux in UEFI and in legacy mode
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
SGDK - A free and open development kit for the Sega Mega Drive
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
A lightweight, dependency-free library for binding Lua to C++
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Ultra-portable, high performance, open source multimedia framework.
Libraries and examples to support Pimoroni Pico add-ons in C++ and MicroPython.
All of the code from Learn C The Hard Way, each project, plus the presentation slides used in the videos.
free and open source voxel art tools - editor, thumbnailer and format converter
Atari 8 bit computers, NES and SMS game consoles on your TV with nothing more than a ESP32 and a sense of nostalgia
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
Bare-metal Raspberry Pi project that provides pixel-perfect sampling of Retro Computer RGB/YUV video and conversion to HDMI
Free implementation of the OpenGL Utility Toolkit (GLUT)
Fully-featured Doom port for the Raspberry Pi RP2040 microcontroller
Source code and supporting material for the 7th Edition of OpenGL SuperBible