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The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Run macOS on QEMU/KVM. With OpenCore + Monterey + Ventura + Sonoma support now! Only commercial (paid) support is available now to avoid spammy issues. No Mac system is required.
Experience macOS just like before
Blender addons to make the bridge between Blender and geographic data
A Blender script to procedurally generate 3D spaceships
Py2/py3 script that can download macOS components direct from Apple
A node-based image processing GUI aimed at making chaining image processing tasks easy and customizable. Born as an AI upscaling application, chaiNNer has grown into an extremely flexible and power…
Blender addons that improve the game development workflow between Blender and Unreal.
Constraint-based geometry sketcher for blender
A Blender add-on to import models from google maps
I have created this addons for export asset from Blender to Unreal Engine 4
Blender addon for reshaping UV quad selection into a grid.
A modern hardware definition language and toolchain based on Python
Building generation addon for blender
Addon for Blender to directly export to a Godot Scene
A Blender add-on for building tile based low-poly scenes with paint/map editor like tools
A series of Houdini shelf tools that are geared towards game developers!
Tissue - Blender's add-on for computational design
FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
Tools for accessing a floppy drive at the raw flux level
A refreshed Python toolbox for building complex digital hardware. See https://gitlab.com/nmigen/nmigen
Fork of original GoB script (I just added some fixes)
A usable pixel art paint program written in Python