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node_counters.h
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node_counters.h
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#ifndef SRC_NODE_COUNTERS_H_
#define SRC_NODE_COUNTERS_H_
#include "node.h"
#ifdef HAVE_PERFCTR
#include "node_win32_perfctr_provider.h"
#else
#define NODE_COUNTER_ENABLED() (false)
#define NODE_COUNT_GC_PERCENTTIME(percent) do { } while (false)
#define NODE_COUNT_GET_GC_RAWTIME() do { } while (false)
#define NODE_COUNT_HTTP_CLIENT_REQUEST() do { } while (false)
#define NODE_COUNT_HTTP_CLIENT_RESPONSE() do { } while (false)
#define NODE_COUNT_HTTP_SERVER_REQUEST() do { } while (false)
#define NODE_COUNT_HTTP_SERVER_RESPONSE() do { } while (false)
#define NODE_COUNT_NET_BYTES_RECV(bytes) do { } while (false)
#define NODE_COUNT_NET_BYTES_SENT(bytes) do { } while (false)
#define NODE_COUNT_PIPE_BYTES_RECV(bytes) do { } while (false)
#define NODE_COUNT_PIPE_BYTES_SENT(bytes) do { } while (false)
#define NODE_COUNT_SERVER_CONN_CLOSE() do { } while (false)
#define NODE_COUNT_SERVER_CONN_OPEN() do { } while (false)
#endif
#include "v8.h"
#include "env.h"
namespace node {
void InitPerfCounters(Environment* env, v8::Handle<v8::Object> target);
void TermPerfCounters(v8::Handle<v8::Object> target);
} // namespace node
#endif // SRC_NODE_COUNTERS_H_