Skip to content
View Pditine's full-sized avatar

Block or report Pditine

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Stars

Unity

12 repositories

Editor tool for viewing and debugging asset bundle contents before and after builds

C# 2,247 526 Updated Jan 11, 2023

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

C 9,486 2,473 Updated Dec 11, 2024

Wechat Mini Game Unity engine adapter documents.

C 3,096 467 Updated Jan 23, 2025

A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.

C# 58 10 Updated Jun 23, 2023

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 6,783 687 Updated Jan 17, 2025

记录学习Unity Shader过程中实现过的一些Demo。

ShaderLab 1,504 258 Updated Aug 12, 2024

The official Unity integration for Yarn Spinner, the friendly dialogue tool.

C# 562 96 Updated Jan 24, 2025

Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.

ShaderLab 840 125 Updated Oct 19, 2021
C# 5 Updated May 12, 2024

luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.

C# 3,586 561 Updated Jan 7, 2025

Joy-Con library for Unity.

C# 476 91 Updated Feb 24, 2023

Unity实现简单的波函数坍缩(wave function collapse)随机地图生成

C# 2 Updated Jun 17, 2024