Novella
Collaborative filtering in dating. A NLP-based user embedding approach inspired from Tinder's TinVec.
Path-tracing in Godot 4 using vulkan compute shaders
Just a place to collect any code for tutorials I write on my blog.
2D Global Illumination shader in Godot.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
Convert any text to a 3d mesh using any font style
3D plotting and mesh analysis through a streamlined interface for the Visualization Toolkit (VTK)
Python library for loading and using triangular meshes.
Open3D: A Modern Library for 3D Data Processing
A fast, small, safe, gradually typed embeddable scripting language derived from Lua
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
A Godot plugin to import MagicaVoxel .vox files as meshes.
A Swift command line tool for generating your Xcode project
Mac app to demonstrate swift-transformers
The lightweight, user-friendly, distributed relational database built on SQLite.
🧊 Open source LLM observability platform. One line of code to monitor, evaluate, and experiment. YC W23 🍓
Visualize the intermediate output of Mistral 7B