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💥 Doom

Doom related projects
27 repositories

Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic engines. Based on GZDoomBuilder by MaxED & Doom Builder 2 b…

C# 467 88 Updated Mar 29, 2025

Eureka is a cross-platform map editor for the DOOM engine games.

C++ 73 15 Updated Mar 29, 2025

Doom development files released in December 2014 / April 2015 by John Romero

Objective-C 127 11 Updated May 2, 2015

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities

C++ 2,716 582 Updated Mar 31, 2025

Game Engine Black Book: Doom

TeX 704 56 Updated Aug 12, 2024

A pure Java Doom source port

Java 198 48 Updated Feb 29, 2024

a fork of CodeImp's Doom Builder 2 ( http://www.doombuilder.com/ )

C# 102 12 Updated Sep 20, 2021

A portable, enhanced source port of Doom, Heretic and Hexen.

C++ 276 33 Updated Jan 23, 2024

HTTP+JSON API hosted inside the 1993 DOOM engine!

C 286 31 Updated Sep 10, 2024

The classic, refined DOOM source port. For Windows PC.

C 712 89 Updated Mar 29, 2025

Arnold - DOOM Agent

Python 523 105 Updated Jan 20, 2022

Chocolate Doom is a Doom source port that is minimalist and historically accurate.

C 2,043 598 Updated Mar 26, 2025

WAD composer for Doom, Heretic, Hexen, and Strife

C 66 17 Updated Feb 18, 2025

Odamex - Online Multiplayer Doom port with a strong focus on the original gameplay while providing a breadth of enhancements.

C++ 222 59 Updated Mar 30, 2025

It's a Doom editor

C++ 737 115 Updated Mar 31, 2025

Website and Message Router source code for the Multiplayer Doom on Cloudflare Workers tech demo

JavaScript 165 21 Updated Sep 27, 2024

Chocolate Doom WebAssembly port with WebSockets support

C 333 64 Updated Sep 27, 2024

A Doom Renderer written in Rust.

Rust 2,361 100 Updated Jan 29, 2024

using steganography for image encoding to twitter

Shell 45 2 Updated Sep 18, 2021

Utility for converting a Doom IWAD into a format for GBA Doom.

C++ 13 5 Updated Jan 19, 2020

A port of prBoom to the Nintendo GBA.

C 233 35 Updated Aug 27, 2024

WebAssembly from Scratch: From FizzBuzz to DooM.

C++ 1,514 66 Updated Jul 15, 2021

javascript doom map editor

TypeScript 21 2 Updated Dec 28, 2018

Markdown source for Michael Abrash's Graphics Programming Black Book

CSS 4,552 334 Updated Jun 20, 2023

DOOM port and BSP visualization

76 13 Updated Mar 6, 2014

This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.

C 381 95 Updated Mar 31, 2025