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memcacheq.h
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/* -*- Mode: C; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
* MemcacheQ - Simple Queue Service over Memcache
*
* http://memcacheq.googlecode.com
*
* The source code of MemcacheQ is most based on MemcachDB:
*
* http://memcachedb.googlecode.com
*
* Copyright 2008 Steve Chu. All rights reserved.
*
* Use and distribution licensed under the BSD license. See
* the LICENSE file for full text.
*
* Authors:
* Steve Chu <[email protected]>
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <netinet/in.h>
#include <event.h>
#include <netdb.h>
#include <db.h>
#include "hashtable.h"
#include "hash.h"
#define DATA_BUFFER_SIZE 2048
#define UDP_READ_BUFFER_SIZE 65536
#define UDP_MAX_PAYLOAD_SIZE 1400
#define UDP_HEADER_SIZE 8
#define MAX_SENDBUF_SIZE (256 * 1024 * 1024)
/* I'm told the max legnth of a 64-bit num converted to string is 20 bytes.
* Plus a few for spaces, \r\n, \0 */
#define SUFFIX_SIZE 24
/** Initial size of list of items being returned by "get". */
#define ITEM_LIST_INITIAL 200
/** Initial size of the sendmsg() scatter/gather array. */
#define IOV_LIST_INITIAL 400
/** Initial number of sendmsg() argument structures to allocate. */
#define MSG_LIST_INITIAL 10
/** High water marks for buffer shrinking */
#define READ_BUFFER_HIGHWAT 8192
#define ITEM_LIST_HIGHWAT 400
#define IOV_LIST_HIGHWAT 600
#define MSG_LIST_HIGHWAT 100
/* Get a consistent bool type */
#if HAVE_STDBOOL_H
# include <stdbool.h>
#else
typedef enum {false = 0, true = 1} bool;
#endif
#if HAVE_STDINT_H
# include <stdint.h>
#else
typedef unsigned char uint8_t;
#endif
/* unistd.h is here */
#if HAVE_UNISTD_H
# include <unistd.h>
#endif
struct stats {
unsigned int curr_conns;
unsigned int total_conns;
unsigned int conn_structs;
uint64_t get_cmds;
uint64_t get_hits;
uint64_t set_cmds;
uint64_t set_hits;
time_t started; /* when the process was started */
uint64_t bytes_read;
uint64_t bytes_written;
};
#define MAX_VERBOSITY_LEVEL 2
struct settings {
int maxconns;
int port;
int udpport;
char *inter;
int verbose;
char *socketpath; /* path to unix socket if using local socket */
int access; /* access mask (a la chmod) for unix domain socket */
int num_threads; /* number of libevent threads to run */
};
extern struct stats stats;
extern struct settings settings;
typedef struct _stritem {
int nbytes; /* size of data */
uint8_t nsuffix; /* length of flags-and-length string */
uint8_t nkey; /* key length, w/terminating null and padding */
void * end[];
/* then null-terminated key */
/* then " flags length\r\n" (no terminating null) */
/* then data with terminating \r\n (no terminating null; it's binary!) */
} item;
#define ITEM_key(item) ((char*)&((item)->end[0]))
/* warning: don't use these macros with a function, as it evals its arg twice */
#define ITEM_suffix(item) ((char*) &((item)->end[0]) + (item)->nkey + 1)
#define ITEM_data(item) ((char*) &((item)->end[0]) + (item)->nkey + 1 + (item)->nsuffix)
#define ITEM_ntotal(item) (sizeof(struct _stritem) + (item)->nkey + 1 + (item)->nsuffix + (item)->nbytes)
enum conn_states {
conn_listening, /** the socket which listens for connections */
conn_read, /** reading in a command line */
conn_write, /** writing out a simple response */
conn_nread, /** reading in a fixed number of bytes */
conn_swallow, /** swallowing unnecessary bytes w/o storing */
conn_closing, /** closing this connection */
conn_mwrite, /** writing out many items sequentially */
};
typedef struct conn conn;
struct conn {
int sfd;
int state;
struct event event;
short ev_flags;
short which; /** which events were just triggered */
char *rbuf; /** buffer to read commands into */
char *rcurr; /** but if we parsed some already, this is where we stopped */
int rsize; /** total allocated size of rbuf */
int rbytes; /** how much data, starting from rcur, do we have unparsed */
char *wbuf;
char *wcurr;
int wsize;
int wbytes;
int write_and_go; /** which state to go into after finishing current write */
void *write_and_free; /** free this memory after finishing writing */
char *ritem; /** when we read in an item's value, it goes here */
int rlbytes;
/* data for the nread state */
/**
* item is used to hold an item structure created after reading the command
* line of set/add/replace commands, but before we finished reading the actual
* data. The data is read into ITEM_data(item) to avoid extra copying.
*/
void *item; /* for commands set/add/replace */
int item_comm; /* which one is it: set/add/replace */
/* data for the swallow state */
int sbytes; /* how many bytes to swallow */
/* data for the mwrite state */
struct iovec *iov;
int iovsize; /* number of elements allocated in iov[] */
int iovused; /* number of elements used in iov[] */
struct msghdr *msglist;
int msgsize; /* number of elements allocated in msglist[] */
int msgused; /* number of elements used in msglist[] */
int msgcurr; /* element in msglist[] being transmitted now */
int msgbytes; /* number of bytes in current msg */
item **ilist; /* list of items to write out */
int isize;
item **icurr;
int ileft;
/* data for UDP clients */
bool udp; /* is this is a UDP "connection" */
int request_id; /* Incoming UDP request ID, if this is a UDP "connection" */
struct sockaddr request_addr; /* Who sent the most recent request */
socklen_t request_addr_size;
unsigned char *hdrbuf; /* udp packet headers */
int hdrsize; /* number of headers' worth of space is allocated */
conn *next; /* Used for generating a list of conn structures */
};
/*
* Functions
*/
/* item buffer management */
void item_init(void);
item *do_item_from_freelist(void);
int do_item_add_to_freelist(item *it);
item *item_alloc1(char *key, const size_t nkey, const int flags, const int nbytes);
item *item_alloc2(void);
int item_free(item *it);
/* conn management */
conn *do_conn_from_freelist();
bool do_conn_add_to_freelist(conn *c);
conn *conn_new(const int sfd, const int init_state, const int event_flags, const int read_buffer_size, const bool is_udp, struct event_base *base);
/* bdb */
#define DBHOME "/data1/memcacheq"
#define BDB_CLEANUP_DBT() \
memset(&dbkey, 0, sizeof(dbkey)); \
memset(&dbdata, 0, sizeof(dbdata))
struct bdb_settings {
char *env_home;
u_int32_t cache_size;
u_int32_t txn_lg_bsize;
u_int32_t log_auto_remove;
u_int32_t page_size;
int txn_nosync;
int deadlock_detect_val;
int checkpoint_val;
int mempool_trickle_val;
int mempool_trickle_percent;
int qstats_dump_val;
u_int32_t re_len;
u_int32_t q_extentsize;
};
typedef struct _qstats {
int64_t set_hits;
int64_t get_hits;
} qstats_t;
typedef struct _queue {
DB* dbp;
int64_t set_hits;
int64_t get_hits;
int64_t old_set_hits;
int64_t old_get_hits;
pthread_mutex_t lock;
} queue_t;
extern struct bdb_settings bdb_settings;
extern DB_ENV *envp;
void qlist_ht_init(void);
void qlist_ht_close(void);
void bdb_settings_init(void);
void bdb_env_init(void);
void bdb_env_close(void);
void bdb_qlist_db_open(void);
void bdb_qlist_db_close(void);
int bdb_create_queue(char *queue_name);
int bdb_delete_queue(char *queue_name);
int bdb_set(char *key, item *it);
item* bdb_get(char *key);
void print_queue_stats(char *temp, int len_limit);
void start_checkpoint_thread(void);
void start_mempool_trickle_thread(void);
void start_deadlock_detect_thread(void);
void start_qstats_dump_thread(void);
void bdb_chkpoint(void);
/*
* In multithreaded mode, we wrap certain functions with lock management and
* replace the logic of some other functions. All wrapped functions have
* "mt_" and "do_" variants. In multithreaded mode, the plain version of a
* function is #define-d to the "mt_" variant, which often just grabs a
* lock and calls the "do_" function. In singlethreaded mode, the "do_"
* function is called directly.
*
* Functions such as the libevent-related calls that need to do cross-thread
* communication in multithreaded mode (rather than actually doing the work
* in the current thread) are called via "dispatch_" frontends, which are
* also #define-d to directly call the underlying code in singlethreaded mode.
*/
#ifdef USE_THREADS
void thread_init(int nthreads, struct event_base *main_base);
int dispatch_event_add(int thread, conn *c);
void dispatch_conn_new(int sfd, int init_state, int event_flags, int read_buffer_size, int is_udp);
/* Lock wrappers for cache functions that are called from main loop. */
conn *mt_conn_from_freelist(void);
bool mt_conn_add_to_freelist(conn *c);
int mt_is_listen_thread(void);
item *mt_item_from_freelist(void);
int mt_item_add_to_freelist(item *it);
void mt_stats_lock(void);
void mt_stats_unlock(void);
# define conn_from_freelist() mt_conn_from_freelist()
# define conn_add_to_freelist(x) mt_conn_add_to_freelist(x)
# define is_listen_thread() mt_is_listen_thread()
# define item_from_freelist() mt_item_from_freelist()
# define item_add_to_freelist(x) mt_item_add_to_freelist(x)
# define STATS_LOCK() mt_stats_lock()
# define STATS_UNLOCK() mt_stats_unlock()
#else /* !USE_THREADS */
# define conn_from_freelist() do_conn_from_freelist()
# define conn_add_to_freelist(x) do_conn_add_to_freelist(x)
# define dispatch_conn_new(x,y,z,a,b) conn_new(x,y,z,a,b,main_base)
# define dispatch_event_add(t,c) event_add(&(c)->event, 0)
# define is_listen_thread() 1
# define item_from_freelist() do_item_from_freelist()
# define item_add_to_freelist(x) do_item_add_to_freelist(x)
# define thread_init(x,y) 0
# define STATS_LOCK() /**/
# define STATS_UNLOCK() /**/
#endif /* !USE_THREADS */
extern int daemon_quit;